Hey FD!
When the PAX thing is done, could you just take a look on the skimmer or wach-oh- Drohne (german) missions?
When i have to kill 9 skimmers but the location i have to go provides 4 or 5, it should get a „spawn upgrade“ in regard to that mission.
I currently have to fly into orbit and come back to the location on the planet again. I mean, this kind of „fly away and it will spawn again“ slightly destroys the atmosphere and feeling about the mission.
Furthermore if there are stationed ships, it would be great if there is a higher chance of doing patrols more far away, so the player gets a chance to interact and do his attack in a small interval of time.
It feels wrong just to have 2 Srv in cargo just in case every cobra kills your scarab immediately.
For instance in a small timeperiod „waiting and sneaking“ the ship disappears for 4-5 min and will come back or just does wider circles when patroling. (Maybe with hacking the ship pr a near communication outpost next to the location, your srv is able to listen to their communications and you may know when he will disappear in the following minutes. That would give a really deep feeling to act like an undercover srv)
Or it is possible to throw out some decoys. When you are on exploration, driving on the surface and investigate some signals you are able to find wreckages and other interesting sites. Everytime there are skimmers. Wouldnt it be cool if you throw out a bait for creating a trap? For instance, laying down goods (the rarity might be a good scale for increasing the chance) can create a chance that an investigation will start. (Maybe some interesting conversations to listen, so you know it worked or not. In case your bait doesnt work, maybe lots of asteroids came down last day etc etc). There shall be a chance to wipe these drones out in your light srv.
Right now you are starting a war at that base, hoping not getting destroyed so early :/
Is that the right place for ideas or should i go directly to FD forums?
PS: if it was already mentioned by players, than sorry for not informing myself enough.
When the PAX thing is done, could you just take a look on the skimmer or wach-oh- Drohne (german) missions?
When i have to kill 9 skimmers but the location i have to go provides 4 or 5, it should get a „spawn upgrade“ in regard to that mission.
I currently have to fly into orbit and come back to the location on the planet again. I mean, this kind of „fly away and it will spawn again“ slightly destroys the atmosphere and feeling about the mission.
Furthermore if there are stationed ships, it would be great if there is a higher chance of doing patrols more far away, so the player gets a chance to interact and do his attack in a small interval of time.
It feels wrong just to have 2 Srv in cargo just in case every cobra kills your scarab immediately.
For instance in a small timeperiod „waiting and sneaking“ the ship disappears for 4-5 min and will come back or just does wider circles when patroling. (Maybe with hacking the ship pr a near communication outpost next to the location, your srv is able to listen to their communications and you may know when he will disappear in the following minutes. That would give a really deep feeling to act like an undercover srv)
Or it is possible to throw out some decoys. When you are on exploration, driving on the surface and investigate some signals you are able to find wreckages and other interesting sites. Everytime there are skimmers. Wouldnt it be cool if you throw out a bait for creating a trap? For instance, laying down goods (the rarity might be a good scale for increasing the chance) can create a chance that an investigation will start. (Maybe some interesting conversations to listen, so you know it worked or not. In case your bait doesnt work, maybe lots of asteroids came down last day etc etc). There shall be a chance to wipe these drones out in your light srv.
Right now you are starting a war at that base, hoping not getting destroyed so early :/
Is that the right place for ideas or should i go directly to FD forums?

PS: if it was already mentioned by players, than sorry for not informing myself enough.