Skin Prices

The price is fairly moot considering the poll results they conducted - one way to make it fair would be to follow the trend on DropTV - make some of the skins exclusive (or limited in number) - literally only 1 or 2 for sale in the entire game - start an auction at say £50 and drop it by 10p an hour to a bottom price of say 10p ... At some point the skin will sell :)

Yeah, in 2 minutes, I guess. ;)
 
The price is fairly moot considering the poll results they conducted - one way to make it fair would be to follow the trend on DropTV - make some of the skins exclusive (or limited in number) - literally only 1 or 2 for sale in the entire game - start an auction at say £50 and drop it by 10p an hour to a bottom price of say 10p ... At some point the skin will sell :)

I'd rather see cash for credits than this...
 
Then the obvious alternative would be tiered skins from cheap to expensive.

This is what we already have, with which I am 100% fine. (Disclaimer: I may be biased for I already bought a skin each for the Sidewinder and Eagle.)
 
might as well throw my opinion in. i had voted vanity items to be a source of supporting the game but not very impressed with how it got implemented:

- there are no free skins and NPC ships all use the same skin. under those conditions, being able to skin your ship becomes an exclusive paid feature which is not cool. a better approach would be to have a wide range of free skins available to every player and used randomly on NPC ships and a set of paid skins. with such an implementation, it is a feature available to everyone, makes the universe more interesting and the paid skins become vanity items as they were supposed to be.

- my understanding was that vanity items would be micro payments. the prices are not micro payments. i understand the need to raise enough money to support the game but coming up with a handful and then charging high prices for them is laziness. how expensive is it to make hundreds and sell them using real micro payments, they are just simple textures and you still make the same money with people just buying more of them. you could still have a few at current prices but i would expect something a lot more artistic (or custom) for those rates.

totally off that topic but i think coming up with more merchandise, especially the kind of items that can set the mood for the game would be a good source of income and that is the kind of thing i would be likely to spend more money on.
 
I have seen NPCs in skins, I saw a lakon in some camo once.

I'll not be happy if I paid £3 and I found out the NPCs are getting theirs for free :)
 
Skin prices/choice

might as well throw my opinion in. i had voted vanity items to be a source of supporting the game but not very impressed with how it got implemented:

- there are no free skins and NPC ships all use the same skin. under those conditions, being able to skin your ship becomes an exclusive paid feature which is not cool. a better approach would be to have a wide range of free skins available to every player and used randomly on NPC ships and a set of paid skins. with such an implementation, it is a feature available to everyone, makes the universe more interesting and the paid skins become vanity items as they were supposed to be.

- my understanding was that vanity items would be micro payments. the prices are not micro payments. i understand the need to raise enough money to support the game but coming up with a handful and then charging high prices for them is laziness. how expensive is it to make hundreds and sell them using real micro payments, they are just simple textures and you still make the same money with people just buying more of them. you could still have a few at current prices but i would expect something a lot more artistic (or custom) for those rates.

totally off that topic but i think coming up with more merchandise, especially the kind of items that can set the mood for the game would be a good source of income and that is the kind of thing i would be likely to spend more money on.
Good points Hominin spot on. More choice of skins. I'd like players to make their own up. A bit like the WW1 Flying circus & more T-shirts/mugs etc in shop would help present selection is very limited.
https://www.youtube.com/watch?v=GlRebi9GjUo
 
Good points Hominin spot on. More choice of skins. I'd like players to make their own up. A bit like the WW1 Flying circus & more T-shirts/mugs etc in shop would help present selection is very limited.
https://www.youtube.com/watch?v=GlRebi9GjUo

Without getting technical, here's how custom textures could work.
* Frontier release the templates for each ship.
* In an image editor, you cover the template in your fabulous ship skin design.
* You comply with the rule that there be nothing on it that could possibly be copyright or offensive.
* You send it to Frontier, who will check it, just to be certain it doesn't breach any copyright or is offensive.
* If Frontier like it, it then becomes available in the store for you and others to buy.
* If Frontier reject it, they let you know why they rejected it so you can make changes.

This does the following :
* You get to design ship skins.
* Frontier's rep with the community goes up.
* Frontier make money from the custom skin.
* It saves Frontier designing new skins.

Everyone wins.
 
Without getting technical, here's how custom textures could work.
* Frontier release the templates for each ship.
* In an image editor, you cover the template in your fabulous ship skin design.
* You comply with the rule that there be nothing on it that could possibly be copyright or offensive.
* You send it to Frontier, who will check it, just to be certain it doesn't breach any copyright or is offensive.
* If Frontier like it, it then becomes available in the store for you and others to buy.
* If Frontier reject it, they let you know why they rejected it so you can make changes.

This does the following :
* You get to design ship skins.
* Frontier's rep with the community goes up.
* Frontier make money from the custom skin.
* It saves Frontier designing new skins.

Everyone wins.

This, and as mentioned before, if the originating artist also got a cut, I could see this really taking off.
 
How are Frontier going to cover ED operating costs then? These costs have to cover:
  • Maintaing servers
  • Paying staff to maintain above servers (yes they may be using Amazon cloud, but FD staff will need to look after their applications)
  • Injecting events (as part of the evolving universe)
  • Paying staff to come up with such events (we love the game, they love the game but they aren't going to do it voluntarily)

The fact is, a lot of people have expressed displeasure at subscriptions, cash for credits and MTs and yet they want a rich and evolving universe. Greedy much?

Personally, I would rather have MTs than subscriptions as my play frequency is probably not going to justify it. And I hope FD keep pumping out more purchasable stuff - as long as it does not enter pay to win territory.



People always bring up this argument. HOW DO THEY SERVER.

But that doesn't make sense. From what I can see here on the forums, most people want mainly PVE. In which case I can host my own server to play with friends. People can host servers, it's pc gaming.

I can go play Call of Duty 4, that came out 7 years ago.
The battlefield 2 servers went down about a month ago, that came out in 2005.

Games have been around with multiplayer a long long time without micro transactions. Once again, micro transactions exist as a way for free to play games to make money.

If they want their game to be around for 10 years, then you release an expansion pack, have large updates that bring more players. That's how you do it.

People bought the lifetime expansion pass so they would have everything.
I like having completed games and am not even a fan of the idea that the game is releasing and there is already DLC planned but thats another conversation all together.
They don't 'need' the micro transactions.
 
no point starting a new thread. just wanted to thank FD for finally coming up with a design i might have paid $5 for but then they make it $25 :rolleyes:

have to start accepting the fact that i will only ever have default skins lol

btw, just here to say my piece, i won't be engaging anyone in discussions on the matter.
 
no point starting a new thread. just wanted to thank FD for finally coming up with a design i might have paid $5 for but then they make it $25 :rolleyes:

have to start accepting the fact that i will only ever have default skins lol

btw, just here to say my piece, i won't be engaging anyone in discussions on the matter.

Daily reminder

https://www.kickstarter.com/projects/1461411552/elite-dangerous#project_faq_42659

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Said additional content is also covered by the expansion pass. totally happy I supported this and payed extra.
 
no point starting a new thread. just wanted to thank FD for finally coming up with a design i might have paid $5 for but then they make it $25 :rolleyes:

have to start accepting the fact that i will only ever have default skins lol

btw, just here to say my piece, i won't be engaging anyone in discussions on the matter.

i guess this needs adding; where are the pilot's federation dogtags i am waiting to buy for $25? or personally engraved ones for $50?

if FD ever look at these posts, please replace whoever accidentally became in charge of working out how to make extra profits out of this game.

if you just had your products and price points at the right levels, there would be a whole lot more of us giving you more money.
 
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