Dinosaurs Sleep

Your Feature Request / Idea
Sleep Need and Behavior

So here's an important one for making these animals feel real. It's very jarring to never see any of them sleep or rest at all, we all know this and we've all said this many times.

To do this there would need to be an entirely new Need added to dino stats, obviously titled Sleep. This could trigger sleep behavior when it's at about 50 or 60% and the creature would use the already available sleep animations to enter and exit this state.

In this state i feel like animals should mostly ignore things that would normally panic them, to avoid easily overtiring in certain situations. Carnivores approaching very close and helicopters hovering directly above for a certain time would wake them up, but that's about it. In addition, obviously this state would render the entities untargetable by hunting or aggression behaviors.

It would also be fantastic if the animals would pick more remote areas of the enclosure, areas with a higher concentration of their species (herds) or even areas with dense foliage such as trees and thickets to sleep in for shelter, to avoid seeing a dino sleep out in the open by itself with carnivores running about, which would be fairly odd.
 
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This idea seems great to me. I think exactly the same as you. The realism that the game could achieve with this incorporation would be wonderful, and in some way be linked to the cycle of day and night.
 
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Goes hand in hand with Day/Night cycle. Everything needed is already part of the game: all dinosaurs already have sleeping animations (when they get really low on health they lay down and go to sleep), and there is day time and night time.

Just need to put them all together with a dinosaur sleep resource.
 
If this and the day and night cycle is put in to effect, we could have animals with nocturnal habits in the game too!!
 
i think sleep should be introduced with daytime cycle cause they should only sleep at night... otherwise you'd be having dinos sleeping all the time and all over the place and not only it would look weird but also be boring
 
i think sleep should be introduced with daytime cycle cause they should only sleep at night... otherwise you'd be having dinos sleeping all the time and all over the place and not only it would look weird but also be boring

Because i was completely bored of my dinosaurs in JPOG, because they slept once in a while and in daylight. Completely disagreed with what you said.
 
Game is just wonderful!
But dinosaurs have to be tired and sleep and also to poo for more reality (like in JPOG). Please Frontier add these features in game!
 
This is a great idea. You could even have designated sleep area's in the form of buildings for the Dinosaurs to enter, when they feel the need for sleep.
 
this is not JPOG.

It's actually very nearly identical, because JPOG was the blueprint this game was made from, as is very clearly visible. The only real points of differentiation are that JPOG had some slightly more advanced mechanics, less dinosaurs and a slightly different arrangement of some mechanics. In every other way, JWE is practically an identical copy in a better looking skin. So my point is, because of this, as sleeping behaviors were clearly not a problem in JPOG, a substantially less pretty and vivid game that is in nearly every other way identical, i highly doubt your supposition that the same fairly basic sleep behavior would be a problem here and that we would -have- to have a day/night cycle and tie dino behavior specifically to it. What if we dont get that cycle? What if someone decided to play without the day/night cycle even if it was added?
 
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