In particular flown by NPC crew, but also when used in multi-crew. The way enemy NPCs choose targets, both after spawning into the instance and when their previous target is destroyed, makes it extremely likely that an SLF just happens to be the next target and is immediately fried. The best one can hope for is to boost away and survive, then dock with the mothership for repairs, hardly contributing to that fight at all. With NPC crew, you just burn through spare fighters.
I know it is tactically sound to swiftly eliminate fighters, but this is no fun and I would really prefer if NPCs in CZs would put them lower on their targetting priority list.
I know it is tactically sound to swiftly eliminate fighters, but this is no fun and I would really prefer if NPCs in CZs would put them lower on their targetting priority list.