Does anyone know how to get rid of the stretching effect on a 3 screen 7680 x 1440 resolution as planets move from the centre of the screen to the two flanking screens?
I have increased my FOV to maximum and I still cannot get this completely right.
afaik, you wont be able to get rid of the stretch unless FD eventually add the option to render each screen separately, like iRacing does. Until then your only option is to mess around with your FOV, you should be able to lessen it slightly.
Not possible with the way the game works i'm afraid. Reducing the FoV will also reduce the apparent stretching/distortion, but that rather defeats the purpose of going with such a wide resolution.
I learned to live with it and just look at the centre screen (track IR really helps with this)
I'm playing on a single screen (second screen attached but not used for E) at 1440x900 and the stretching at the boundary of just one screen is noticeable - particularly when the targer circles turn oval...