Sloths: WE vs Habitat

Whats your opinion about the matter. Do you think a hypothetical Planet Zoo sloth should be a habitat or a walkthrough exhibit animal. In my opinion they are a perfect fit for the WE. Because they are harmless and they dont really move around too much. But mostly because if they are anything like the koala, the only ingame animal you can remotely compare them to, they would be on the ground quite a bit of time. And while koalas shouldnt be on the ground nearly as much as they do in PZ, they can walk around with relatice ease atleast. For sloths this would look completely out of place.
 
I am Team Habitat. I can understand the other side of our Forum concering this topic but I am not a Fan of putting the various species which were proposed into Walkthrough Exhibits within the last few weeks. I hope this feature is just a compromise solution from Frontier to bring us some flying animals like the bats or later on some birds.
 
If they are properly designed and animated there is no reason why they shouldn’t be a habitat animal.
I have no doubt that Frontier could desin and animate a beautiful sloth. I just dont see them working with the games mechanics as a habitat animal
 
I think it's a bit in the gray area for me. Regardless of how they execute it, I'd just be glad that they give us a sloth. That being said, if it would be in a WE, they might have to design a smaller WE for it. Whenever I see them in zoos, they don't really take up a lot of space.
 
I have seen sloths in walkthrough aviaries before and generally are not moving around
To have sloths move around the habitat would not “feel real” to me. Yes they are living creatures and do need to move around to eat and bathroom etc. but considering how little they move I don’t think it warrants a true habitat for them. Plus with rope enrichment we can see them all over a WE in fun spots.
 
Well, think about it. Sloths are almost completely sedentary in real life. Does that sound like a good idea for a habitat, where even the Koalas move around a lot, or a walkthrough exhibit, which would have enough space to house them while also not requiring them to move a whole lot? I'm team WE for sure.
 
In a perfect world, both.

If I have to choose, though, I'm picking habitat. While I firmly believe they would work better as an exhibit animal, since we got the koala as a habitat animal I have to assume the sloth would be the same, or rather, could be the same. Frankly I'd rather the koala was an exhibit animal too, now.
 
Habitat, just because I want to see BestInSlot get more creative with it than it's possible in an exhibit. (Channel mascot, ya know).
We survive the Koala as a habitat animal, we will survive the sloth. Would it work better in an exhibit? Yeah. But I somehow would like to reserve them for active climbers and flyers.

@NZFanatic "both" option sounds like best for all, but I have my doubts it's technically manageable.
 
Walkthrough exhibit 👍 they are such slow animals They would be perfect for sloooow loops.

As a habitat animal they would move around way too much, and be on the ground too much, and when they get hungry or thirsty they will have dehydrated or died on hunger before having reached their food or water bowls.

WE through and through.
 
I have to agree with the majority of people here; I definitely think sloths would work better as WE animals than habitat ones.
 
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but I have my doubts it's technically manageable.
Honestly, it shouldn't be too difficult, at least in concept. It would basically be like adding the same animal to the game twice. One Zoopedia entry, of course, but it shows up under both 'habitat' and 'exhibit filters' simultaneously, and can be adopted separately from either market. So in theory you could have sloths in both exhibits and habitats in one zoo if you wanted (same for the koala, green iguana, dwarf caiman, and whatever other animals people can think of).

I have to assume that in the initial stages the same amount of effort goes into designing an exhibit animal as it does a habitat animal. The models themselves aren't any less good, and both have animation sets; the difference is that the animations for the exhibit are looped whereas for the habitat they are AI driven. So Frontier would (again, in theory, I'm not an expert) simply create the exhibit animal version, copy/paste it, and then add the fancy bits that make it a habitat animal (the AI driven movement, and associated habitat requirements, such as food, water, space, social, and so on).

Then everybody wins!
 
I think walkthrough exhibit is the best option - with a tiny handful of exceptions, all sloth enclosures in zoos that I have seen are basically the same, with a few vertical posts supporting many more horizontal branches and ropes. Have a couple of those climbing frames in a walkthrough exhibit, connected by a few overhead ropes and with some enrichment options like nestboxes, feeding tables and artificial vines, and you'll be accurately representing a large number of sloth enclosures.
 
I have to agree with the majority of people here; I definitely think sloths would work better as WE animals than habitat ones.
Why would you suggest that? The public opinion was pretty well balanced up until your post, so implying otherwise would distort the truth.
 
I would also prefer WE sloths, the exhibit size is an issue (it should be smaller), but I don't belive that a habitat could be really smaller than that, as they probably would also get very big hitboxes.
On the other hand, the only part I will be a bit sad about is that we won't see any baby sloth. Would be soo nice if they could implement a animation where the youngster would climb on their mothers back.
 
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