Slow Down

I would like to suggest an adjustment be made to the supercruise engine mechanics, when I pass a stellar body but i am locked onto a different target I don't want the message SLOW DOWN to appear and the supercruise engine do its thing where it makes the pilot overshoot, this is fine when you are locked onto that target or approaching it directly, but I think it is unneccessary when you are just passing that stellar body, I find it irritating when the supercruise engine does this.

Comments invited.
 
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Indeed a bit silly. Even worse, if the hyperjump countdown starts while the "slow down" warning is lit, the warning will show during the whole jump. Slow down in witch space? I don't think so... I won't let the Thargoids get me...
 
Then start scanning for sellar body's and use your radar. Then Use that info and fly around the stellar body instead of flying at stellar body then you will not get that message.
 
Not good enough, I want to be able to go at full throttle towards my chosen target without SLOW DOWN appearing just because I am passing another stellar body.
You get the message because you are in a gravity well which affects the Super cruse engine, so if you don't like the message either slow down or avoid gravity wells.
☺☺
 
Also it isn't the "engines that make you overshoot". Sigh. You're just going too fast and not decellerating quickly enough. Put your throttle to 75% (center blue in SC) when you are seven (effectively 6) seconds away from your destination.
 
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Then start scanning for sellar body's and use your radar. Then Use that info and fly around the stellar body instead of flying at stellar body then you will not get that message.

When I am NOT flying at a stellar body and I am a good distance away from it and at a good angle away from it I still get the SLOW DOWN message, I still think this needs tweaking, please note DEVS.
 
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It is just the effect of something (planet, stars) gravity effecting your ships flight. A bit like a running dog, passing something nice: It's nose catches a sent and the dog is distracted, turning its head to the source of the smell.
 
It is just the effect of something (planet, stars) gravity effecting your ships flight. A bit like a running dog, passing something nice: It's nose catches a sent and the dog is distracted, turning its head to the source of the smell.
This is... kind of a bad example. Think of the gravity around planets as hills. As you run past them, you have to run uphill for a little bit. This is what the slow down message tells you: you are currently running uphill.
 
This is... kind of a bad example. Think of the gravity around planets as hills. As you run past them, you have to run uphill for a little bit. This is what the slow down message tells you: you are currently running uphill.
In space, there is no up; or down; but I get your point.
 
Hello, Solrac42. :)

As I understand it, the Slow Down message appears when: (a) we enter or pass through the Frame of Reference of a Supercruise Object and; (b) we are going too fast for the FSD to stop us before colliding with or flying past the Object. The Frame of Reference is - IIRC - some combination of an Object's gravity well and volume, but since I can't recall seeing an explanation of the topic from FD in about twenty-three years, I can't be more specific than that.

It's been brought up before. I'm not really sure it's worth making any changes - FD's development time is a limited resource, after all. Since you're losing a lot of speed whenever you're close enough to get this message, I'd suggest it might be wisest to just fly further around the Object. :)
 
I learned a while back to look for planets I'm not heading to on the scanner (useful to zoom the scanner to see these) and then give them a wide berth.. I will admit though that just occasionally I see the "SLOW DOWN" message in the middle of nowhere.. I've even had it once when 200,000LS from the star away from any planets.. I remember bringing my nav screen up and I couldn't see anything... dark matter I guess..
 
When I am NOT flying at a stellar body and I am a good distance away from it and at a good angle away from it I still get the SLOW DOWN message, I still think this needs tweaking, please note DEVS.

If you indeed think it is bugged, file a bug report. Don't come here and say "needs tweaking, please note DEVS." as if someone else does it for you. They will need specifics to test what you're stating, like where you were and where you went.

And all the things you said are relative, "good distance", "good angle" - this is not helpful at all. There can be a massive source of gravity whose well you slip into. And there the message is accurate. You get slowed down. Your engines will scream, working against the force as good as they can. That's about it. Nothing wrong with that.

One of the official tutorials explains it the wrong way, as if it was a message meant to tell you to slow down - because the person doing the video didn't know what it meant and took a guess (it made some sense in the video, by chance - that is the only thing that needs fixing (if anything), in my opinion.
 
If you indeed think it is bugged, file a bug report. Don't come here and say "needs tweaking, please note DEVS." as if someone else does it for you. They will need specifics to test what you're stating, like where you were and where you went.


Regardless of what you think, I still say this needs tweaking, look at the post in this thread from Nerwan, please note DEVS.
 
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