Dinosaurs Small amounts of variation from animal to animal

Your Feature Request / Idea
If one looks at any herd of animals IRL, you'll notice that they're not exact clones of themselves. Thus, I propose that the JW:E dinosaurs have some mechanic like this

1. Color: If I were to clone 6 Savannah Parasaurolophus, each one could have slightly different values with shading, tone, saturation, etc.

2. Size: There should be a base size and animals can stray from that by 10% at maximum.
 
I was thinking of making a thread about the size difference idea. Yeah that could be cool if there was like a 5 to 10% difference between dinosaurs of the same species. It could be completely random. Sometimes you'd get really big individuals and sometimes you'd get the runt of the litter. It could be a really easy way to get a little more variation between dinosaurs of the same species. It would definitely make things visually more interesting.
Maybe there could be some stats associated with it as well. Bigger dinosaurs could have a slight defence or attack stat increase compared to smaller individuals.

The colour I think is less of a good idea since we really already have that with the skin variation. Especially the Parasaurolophus, which kinda only has subtle variations wouldn't benefit from this much.
 
Your Feature Request / Idea
If one looks at any herd of animals IRL, you'll notice that they're not exact clones of themselves. Thus, I propose that the JW:E dinosaurs have some mechanic like this

1. Color: If I were to clone 6 Savannah Parasaurolophus, each one could have slightly different values with shading, tone, saturation, etc.


Definitely on board with that one. Some minor difference in hue would go a long way.
I've also thought of size differences, but considering most canned animation barely work with the existing models, variable size would probably do more damage to immersion than good.
 
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