Small carnivore takedowns

Consider removing the kill animations for dilophosaurus & proceratosaurus on medium herbivores. This looks very unrealistic. Removing this would create more satisfying wild exhibits, and make both classes of dinosaur feel more unique. Fleeing animations might be retained with the herbivores.
 
Lol yes, but more forgivable given their persona in the franchise, wouldn't you agree?

And by retaining the raptor kills, those animals become more unique in the game.
 
Well a single raptor taking down a fully grown para or Corythosaurus is also very unrealistic.

Meh, could be an interesting mechanic if one or two couldn't but a pack could. But also if I want to max my raptor's attack stats and have it destroy a Spino, I'd like to be able to do that.
 
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