I have a request/concept for a small craft or parasite ship bay option in outfitting. As with SRV, the parasite ship is purchased, not printed. I do not see them armed, or if so, no better than the current SRV. Three classes of parasite ships:
- Lifter - 8 ton cargo capacity, no FSD. Suitable for cargo exchange between ships and/or orbital outposts. Multi-crew option. Fit one in a class 5 bay or two in class 6-7. Roughly as large as a fighter. Shaped like the Frontier Elite 2 lifter perhaps?
- Scavver - 16 ton cargo capacity, no FSD. Three variants: one with a single SRV, the second with a collecter limpet controller, and the last trades cargo for passenger capacity. In addition to cargo exchange as noted above, can be launched from a ship to collect mining fragments and cargo, deploy a SRV when the mothership is near the surface, or disembark passengers to smaller stations, depending on the variant used. Multi-crew option. Fit one in a class 6 bay, or two in a class 7 bay. Slightly bigger than the lifter, but otherwise same design or perhaps like the old shuttle design.
- Runabout - 16 ton capacity, SRV bay, basic system scanner, and a mini-FSD that allows in-system travel only. Can be deployed while mothership is in orbit for surface landings. A variant drops cargo capacity to 12 tons but adds detailed scanner for system exploration and prospecting. Fit one in a class 7 bay. very multi-crew friendly option allowing true multi-crew exploration. Basically a stripped down Sidewinder. Perhaps a third variant drops the SRV bay for a detailed scanner, class 1 mining laser and a class 1 prospector controller for mining only.
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