Okay, so I've been playing Elite: Dangerous for a while now and there are a couple immersion-breaking things for me. I'm posting to see if there is some explanation that will make me feel better or if these things bother other people too.
1) Fake sounds: I know the 'wooshing' sounds that you hear are supposed to be made by the ship because they stop when the canopy gets broken, but why can't I turn them off. I'm not a big fan of the fake sounds, but there doesn't seem to be a way to turn them off. As a pretend space pilot, I want space to sound like space.
2) Maneuvering speed: Why is there a maneuvering speed, how does this make sense? The turning force (I'm thinking about pitch in this instance) comes from separate thrusters in the front so why are they underpowered when I'm moving at a different speed? Additionally, if I'm moving forward at a constant speed, my thrusters must be off, because my acceleration is 0. It shouldn't matter whether I'm floating at 4 m/s or 500 m/s, the turning force from the front thrusters should be the same and, therefore, my pitch rate should be the same. I also looked up maneuvering speed in aircraft (I have a feeling that this is what the game designers were trying to mimic), however this is to do with managing wind resistance on the plane. If a fighter jet corners above maneuvering speed, there is a chance of damage to the aircraft because of the force of the air on the wings. That doesn't apply here, there is no air in space, why can't I turn hard at full speed?
3)Top speed: Why do I have a top speed? The reason all vehicles (flying or otherwise) have a top speed on Earth is because of two things: wind resistance, and friction. Neither of these are acting on a ship flying through the vacuum of space yet even with flight assist off, my ship slows after boosting. What kind of nonsense is this?
Finally, the only acceptable explanation that I have been able to come up with is that these are non-optional, automated ship features. That sucks; if I can get engineers to modify my weapons and ship modules outside of factory specs, why can't I get them to turn off sounds and speed limiting settings. Anyway, rant over.
Are these things that bother anyone else? Have there been better explanations out there for these things?
1) Fake sounds: I know the 'wooshing' sounds that you hear are supposed to be made by the ship because they stop when the canopy gets broken, but why can't I turn them off. I'm not a big fan of the fake sounds, but there doesn't seem to be a way to turn them off. As a pretend space pilot, I want space to sound like space.
2) Maneuvering speed: Why is there a maneuvering speed, how does this make sense? The turning force (I'm thinking about pitch in this instance) comes from separate thrusters in the front so why are they underpowered when I'm moving at a different speed? Additionally, if I'm moving forward at a constant speed, my thrusters must be off, because my acceleration is 0. It shouldn't matter whether I'm floating at 4 m/s or 500 m/s, the turning force from the front thrusters should be the same and, therefore, my pitch rate should be the same. I also looked up maneuvering speed in aircraft (I have a feeling that this is what the game designers were trying to mimic), however this is to do with managing wind resistance on the plane. If a fighter jet corners above maneuvering speed, there is a chance of damage to the aircraft because of the force of the air on the wings. That doesn't apply here, there is no air in space, why can't I turn hard at full speed?
3)Top speed: Why do I have a top speed? The reason all vehicles (flying or otherwise) have a top speed on Earth is because of two things: wind resistance, and friction. Neither of these are acting on a ship flying through the vacuum of space yet even with flight assist off, my ship slows after boosting. What kind of nonsense is this?
Finally, the only acceptable explanation that I have been able to come up with is that these are non-optional, automated ship features. That sucks; if I can get engineers to modify my weapons and ship modules outside of factory specs, why can't I get them to turn off sounds and speed limiting settings. Anyway, rant over.
Are these things that bother anyone else? Have there been better explanations out there for these things?
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