I think if they changed landing pad behavior to only light up the pad you're designated at would be a big fix. Also if they'd move all those pads in orbital stations from the immediate front pushed back so they're not directly below the entry would be nice too.
On a side note talking about hard to read text. when doing planetary landings I notice the information is a lot of times obscured by the ships nose. This being lat/long and gravity. I don't know if other people have the problem but a lot of times I can hardly read it due to the position of it with any light behind it at all. In a ship like the 'conda it is backlit by a set of lights just outside the canopy on the nose section and becomes practically invisible in certain lighting. some form of hightlight for that reading such as a background square just in that small section of the hud to make lat/long and gravity stand out would be great.
This is an issue for me. I play on the TV in my living room so there is like 10 feet or so between me and a 40 in tv, no 4K. Depending on the number it is hard to tell. They could double the size