Goose4291
Banned
I'm currently looking at ways when I can next pick up and play to outfit the MV Earnest, my beloved trusty Adder, for scout killing.
I'm assuming prismatics and shield boosters are a must, same goes for hull reinforcement packs to buff my HP pools, as without guardian grinding, there are no resistance buffs against their corrosive damage thing.
Now my issue comes to weapons. Would it be safe to say an engineered, all short range modded fixed multicannon build (with enforcer cannons to mitigate the lack of damage that small hardpoints offer) would be the way to go? What sort of effect should I apply to them?
Finally, if I was to upgrade my plan to use say a FDS, do the AX multicannon weapons offer any real advantage over g5 multis?
I'm assuming prismatics and shield boosters are a must, same goes for hull reinforcement packs to buff my HP pools, as without guardian grinding, there are no resistance buffs against their corrosive damage thing.
Now my issue comes to weapons. Would it be safe to say an engineered, all short range modded fixed multicannon build (with enforcer cannons to mitigate the lack of damage that small hardpoints offer) would be the way to go? What sort of effect should I apply to them?
Finally, if I was to upgrade my plan to use say a FDS, do the AX multicannon weapons offer any real advantage over g5 multis?