Small wishes for the for E:D UI

I am pretty happy with most of the game, but have a few, I think very small, wishes for the UI:

A way to bind the galaxy map to a button, and a way to open the galaxy map when I am looking at the commodities to plot a route.

An easy way to toggle off all trading routes in the map, so I can click on the one or two types I am interested in instead of having to click 20 off :)

A way to bind docking request to a button.

Reworked interface for inter-player communication including a sound if someone tries to contact me, and an easy interface to send a reply back.


Thanks for listening :D
 
Couldn't agree more with the galaxy map button. That is pretty much the only thing i would love to see. Correct me if i'm wrong but there are already notification sounds if someone is trying to voice comms or communicate with you.
 
I'd like an option to switch off those routes on the map that you can't make sometimes if you've got too high a load, or at least keep the slider setting from the previous time you used the map.
 
I can get behind all of this.

The voice/text comms are only in their first stage, so I'll leave that alone for now.
 
- a toggle to disable HUD elements projected onto space (orbit rings, location names, etc) for an unobstructed view during supercruise

- option to switch HUD colours
 
I am pretty happy with most of the game, but have a few, I think very small, wishes for the UI:

A way to bind the galaxy map to a button, and a way to open the galaxy map when I am looking at the commodities to plot a route.

An easy way to toggle off all trading routes in the map, so I can click on the one or two types I am interested in instead of having to click 20 off :)

A way to bind docking request to a button.

Reworked interface for inter-player communication including a sound if someone tries to contact me, and an easy interface to send a reply back.


Thanks for listening :D

Good points. Agree with pretty much all you say here.
 
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