Your Feature Request / Idea
The AI for the vehicles is kind of bad. Yea sure it does what you need but there are a few things that get on my nerves when it comes to the AI of the vehicles.
Behind the station: The ACU helicopter is fine with this but the ranger team is not. When you give a task to the ranger team to resupply feeders to heal a sick dinosaur they ALWAYS move forwards and go around the building/s. This is SO annoying! Because of this I have to click on the vehicle then go backwards then turn around then let the Ranger finish the job. Also the majority of the time it doesn't go forward and around it sometimes turns on the spot which takes fifteen seconds to do which can be more annoying.
Resupply/medicating: When you make a ranger team resupply yes it does what it is supposed to do but if there are feeders that need resupplying as it goes past it would seem like a good idea to resupply those first. Yes sure it would be annoying that is why I would suggest an option that you can toggle to make them resupply nearby feeders/medicate nearby dinosaurs. ACU helicopters also don't really need to abide by this unless there is a dinosaur threat but that can be annoying due to the AI of the humans (will do another suggestion on that later) as the humans will most likely go through a broken fence and will stay there and run around until eaten or run/walk out of the gate which you have to manually open.
Stopping: After a task is done the ranger team stops and turns to it's desired location. Even if the next object is next to the ranger vehicle it will not move towards it to resupply it waits there for about 5 seconds then will move on.
I can't really think of anything else the vehicle AI does wrong right now but this covers most of it
The AI for the vehicles is kind of bad. Yea sure it does what you need but there are a few things that get on my nerves when it comes to the AI of the vehicles.
Behind the station: The ACU helicopter is fine with this but the ranger team is not. When you give a task to the ranger team to resupply feeders to heal a sick dinosaur they ALWAYS move forwards and go around the building/s. This is SO annoying! Because of this I have to click on the vehicle then go backwards then turn around then let the Ranger finish the job. Also the majority of the time it doesn't go forward and around it sometimes turns on the spot which takes fifteen seconds to do which can be more annoying.
Resupply/medicating: When you make a ranger team resupply yes it does what it is supposed to do but if there are feeders that need resupplying as it goes past it would seem like a good idea to resupply those first. Yes sure it would be annoying that is why I would suggest an option that you can toggle to make them resupply nearby feeders/medicate nearby dinosaurs. ACU helicopters also don't really need to abide by this unless there is a dinosaur threat but that can be annoying due to the AI of the humans (will do another suggestion on that later) as the humans will most likely go through a broken fence and will stay there and run around until eaten or run/walk out of the gate which you have to manually open.
Stopping: After a task is done the ranger team stops and turns to it's desired location. Even if the next object is next to the ranger vehicle it will not move towards it to resupply it waits there for about 5 seconds then will move on.
I can't really think of anything else the vehicle AI does wrong right now but this covers most of it