Smeaton is dead. 465,000cr

Well it looks like all the cry babies have won. Smeaton is dead. Nerfed to the stone ages.
Spent the last hour going around to all the stations, outposts etc etc and even board hopped and the largest payout i could find was 465,000cr for bulk economy passengers. I'm not doing a 40min run for the same amount i can get from a 1 hop 200ls run. This is absolute . The giant cry babies have won. And instead of fixing the board hopping FD just nerfed the hell out of the payouts.
Hope all you cry babies are happy.
 
Oh no, one of the many ways to earn massive amounts of money quickly has been nerfed. Just like all the other times, it will be the end of the world and cause for immediate ragequit until someone puts up an easy to understand guide to any of the other five or six that still exist and holds it in front of people's faces until they realise that there are ways to make megabucks that don't involve flying in a straight line for 40 minutes.

I can think of at least 4 ways to reliably make over 50MCr/hour without mode switching which are completely unaffected by this change. A couple of them might make 80+. They mostly require more skill than Smeaton, but nothing close to the "fight a Thargoid solo" level, and none of them require anything more fancy than a D-rated Conda to get full benefit. Two of them could be done pretty well for slightly reduced profits in a Python or T-7. One of them doesn't involve the mission board at all and has worked without changes since 1.3 ... though is probably the lowest paying of them on average.

(No, I'm not going to write the step by step instructions down here. Waste of effort. If people have missed the several other times they've been mentioned on these forums and elsewhere over the last few weeks, they'll miss this one too. Do your own research.)
 
Aren't you the cry baby now?

Seriously, what's wrong with all you people throwing insults around on this forum. Didn't you receive any education?

Whats wrong with FD nerfing the hell out of it instead of fixing the problem people were actually complaining about. Board hopping.
I have only board hopped a couple times when i found out about this run. Found board hopping boring and didnt feel right. I was going from station to station etc to fill up my hold. Which took awhile. And To which I never was able to fill up my python. Biggest run i ever had was 71m. Most of the time 30-50m.
It just is really annoying they went in the total opposite direction.
 
Come on, we all knew this would happen eventually as it has happened to every other credit bonanza.

Just be happy with the credits you made and wait for the next one.

I only got in on this one a few days ago but the six hundred odd million I mode switched my way to is fine by me.

Is also worth noting I had fun doing it and this is first time I've "played" in months.
 
The problem wasn't the payout, it makes sense that a long journey should pay more. The issue was that you could stack so many of the missions up together, which is exacerbated by the ability to mode switch to get more. Also that the fact the same logic doesn't apply to trading. Surely in a system that involves a 1,000,000+ LS journey, in-demand goods should fetch a much higher premium.
 
Whats wrong with FD nerfing the hell out of it instead of fixing the problem people were actually complaining about. Board hopping.
I have only board hopped a couple times when i found out about this run. Found board hopping boring and didnt feel right. I was going from station to station etc to fill up my hold. Which took awhile. And To which I never was able to fill up my python. Biggest run i ever had was 71m. Most of the time 30-50m.
It just is really annoying they went in the total opposite direction.

If you would pay some attention you would realise that most of the "cry babies" are against board hopping. Not sure if you have a point there.
 
All that fuss for nothing. Where is the pleasure to play when you can grab millions credits in few hours of game time.
 
Good. If only because 1) afk supercruise culture is the dumbest thing imaginable 2) the reward condition in seems like a passive/aggressive get rick quick adjustment goal, exactly like when they renamed illegal human slaves to sht that one patch. In this case frontier wanted their own back to make sure you earned it with the seat time.

Both the activity and what people were doing with it never felt right.
 
Payouts may have been nerfed, but they've made these available in the shipyard, free for a limited time.

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Ok. So I've gone and had a smoke and a drink lol. Ok so i may have over done it a little. Sorry guys and girls. Just annoyed at knee jerk reaction of going in complete opposite direction and making time and distance irrelevant concerning this.

IIRC they said the mechanics for it will most likely get reactivated once 3.0 drops, which should be in a 2-4 weeks.
 
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