I wanted to try the Allen Hub/Smeaton Orbital run in the beta, but my allied status was too recent to make it into my beta game state. So I went to my regular Barr Survey/Searfoss Enterprise route and ran it instead. Here's what I found.
Payouts are greatly reduced.
Passenger numbers per mission, however, are up. I was able to half-fill my Anaconda on my first visit to the passenger lounge.
My first attempt at board-hopping failed - I was told that no more missions were available - leading to a long delay filling my Anaconda and distorting the figures I got from my first run. I thought perhaps they'd nerfed board-hopping, but I now think they've just started blocking it when the mission servers overheat, because:
On the second run I was able to board hop, and was able to fill my Anaconda in one cycle of:
Solo - Open - Private Group - Solo.
From start to gear up took four minutes. No more 20-30 minute board-hopping sessions.
At Searfoss Enterprise, after unloading my passengers, I was able to pick up nearly a full Anaconda's worth for the trip back to Barr Survey without board-hopping.
Total loop time: 40 m 26 s.
Total earnings Cr 14,818,479
Which equates to roughly Cr 22,250,000/hr.
not the Cr 70,000,000/hr I was making, but not chicken feed either.
If the same reduction ratio applied to Allen Hub/Smeaton Orbital, we'd be looking at payouts of roughly 62 million/hr. But I doubt it'll be that much.
Based on the missions I saw at Allen Hub, and reports from other players, I'm guessing the final figure for the Smeaton Orbital run will be on the order of Cr 27-35 million/hr.
If so, then I still have an adequate cash cow one day a week to fund my play the other six days, and will be quietly pleased.