The coaster builder is great so far, but the banking can be a tough obstacle to overcome in trying to make something realistic. It starts and stops in each track piece, making it hard to do things like long over-banked turns and custom inversions etc. I've seen some other comments too that their tracks look wobbly and the smoothing option doesn't always fix the problem they way they want it.
I think a way to improve the banking would be to add a continuous roll option that extends the banking to the end of the track piece through the beginning of the next piece. That way, you could twist the track over multiple sections instead of it leveling off mid-turn. At the end of the bank, uncheck the continuous roll and the end of the track will stop banking like it does now. This would allow for a lot more control on unique elements in coasters and we won't have to rely on smoothing as much to get the shape we want.
If anyone here has played Nolimits 2, this would be like strict/non-strict roll option instead of strict being always on.
I think a way to improve the banking would be to add a continuous roll option that extends the banking to the end of the track piece through the beginning of the next piece. That way, you could twist the track over multiple sections instead of it leveling off mid-turn. At the end of the bank, uncheck the continuous roll and the end of the track will stop banking like it does now. This would allow for a lot more control on unique elements in coasters and we won't have to rely on smoothing as much to get the shape we want.
If anyone here has played Nolimits 2, this would be like strict/non-strict roll option instead of strict being always on.
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