After the 1.3 buffs and the post 1.3 nerfs to the slave trade (which I can kinda see why, though they could have just made it near impossible to smuggle in anything bigger than an asp or t6), is smuggling outside of missions working?
Could I go to a large agri world where narcotics were legal and high supply, pick them up and sell them somewhere that they were illegal for a decent (1k/t plus) profit? what about battle/personal weapons, slaves etc?
Or is it still horribly gimped to the extent you earn less than trading per ton AND risk a fine AND can carry less? (if you find running a t7 or bigger immersion breaking, which I do, I mean how damn blind are the security ships?)
I'm going to go out on a limb and assume Ben Ryder has tested this somewhat since release
any luck Ben?
Could I go to a large agri world where narcotics were legal and high supply, pick them up and sell them somewhere that they were illegal for a decent (1k/t plus) profit? what about battle/personal weapons, slaves etc?
Or is it still horribly gimped to the extent you earn less than trading per ton AND risk a fine AND can carry less? (if you find running a t7 or bigger immersion breaking, which I do, I mean how damn blind are the security ships?)
I'm going to go out on a limb and assume Ben Ryder has tested this somewhat since release