Smuggling Sounds Fun... what can you smuggle?

Line up with docking entrance, Boost, flight assist off, ship systems off, then just cruise into the docking bay and avoid scans with a cargo hold full of illegal goods....... sweet mother that sounds so awesome.

What can you smuggle -- I saw something about slaves in gamma 2.0? Can you sell slaves? Wow... that'd be cool.

Do you go to "unsafe" systems and buy cheap illegal goods and then sell them at "fancy-schmancy" stations for massive profit? How does that work?

Im so psyched it hurts....
 
Anything really.
Any stolen goods, or "finds" from deep space.
Regular illegal goods, can be purchased where they aren't illegal and sold so long as there is a demand.
Independent Industrial Dictatorships can be good places to find goods other Governments frown upon like narcotics, or small ams.
Tobacco is illegal in a lot of places but a cash crop in others.
 
Smuggling is some of the most fun I've had in the game!

You can smuggle just about anything into a station with a black market contact, and it almost always makes you a profit. Exactly what you'll be hauling in will vary with what's illegal at your target station. Stolen goods are always popular, but you might also end up transporting drugs, bootleg liquor, or even partaking in some gunrunning.

Stolen goods you generally get from piracy, although it's not unusual to find some loose cargo floating around. Otherwise it's pretty much like you describe, find a seller in an anarchy system and sneak them in. The first part can be a little tricky sometimes, you'll have to shop around a bit.

Good luck and remember, the key to smuggling is good power management. Stay cold and off station sec's scanners.
 

Bamboocha

Banned
Line up with docking entrance, Boost, flight assist off, ship systems off, then just cruise into the docking bay and avoid scans with a cargo hold full of illegal goods....... sweet mother that sounds so awesome.

What can you smuggle -- I saw something about slaves in gamma 2.0? Can you sell slaves? Wow... that'd be cool.

Do you go to "unsafe" systems and buy cheap illegal goods and then sell them at "fancy-schmancy" stations for massive profit? How does that work?

Im so psyched it hurts....

Pffft, there's no need for all this drama to get into a station. You don't even need to go into silent mode, just don't take ages to get inside. Or better yet, go to an outpost, there's no police there.
 
What even more questionable is whether there is need in smuggling, does taking illegal goods into a station gives you profits of hundreds percent? If not there is no point. And getting stolen goods to outpost BM is not smuggling at all.
 
Its not very fun honestly because its not really smuggling. You have to run around and find something to STEAL before you can actually smuggle anything and make any money. There have been reports of people buying narcotics and other things at independent stations and smuggling it into a black market system and actually LOSING credits. Its pitiful. If something is illegal in a certain system the value of said item should pay out accordingly. At the moment it only pays if you happen to find a random mission that requests something that happens to be illegal within the system which is nothing more then a happy accident.

Hilariously enough the so called "smuggling" missions demand that the good be stolen which is completely
 
It doesn't seem profitable as a trade style. Too much chance of the goods being worth less depending on where you go. And getting caught just costs you more in fines. But stolen goods are all profit. And the concept is a great idea. If they tweak it a bit and balance it out smuggling could be a lot of fun.
 
This thread kinda makes me angry.
We have an opportunity to show a deeper aspect of the game and you nay-sayers shoot him down so his enthusiasm in a little used aspect is destroyed...
What is your problem people?
You want others to play and add flavour and new features and expand on the game, and when someone does you bad-mouth it so badly they walk away.

I find smuggling to be very lucrative and pays somewhat better than normal commodity rate, YES, I think that forbidden items should pay better, I agree that needs changed if you want to do it as a career. BUT, it does add a but of skill in the game that wouldn't be there before.
 
Doing regular trade and getting good standings is great...especially when they trust you so much they scan you less muahaha! It's basically the "I know a guy" aspect. Since it can be tough finding stuff right away, be legit and keep an eye open. When something comes up, you may have an in. Also, heist missions. Get good standings, grab a bunch of heist missions elsewhere, and if the money is good ditch a missions contents to the heist mission.
 
I wanna smuggle slaves out of slaver territories and free them. That was added to the game, right? I read about the plans in a forum post from the wiki. I always wanted to do that in Eve, but never really could. but that was a totally different game. My hangar became full of Long Limb Roes and Exotic Dancers. (Prettiest Spreadsheet in the world though.) ;-)
 
YOu can sit on the borders between factions. Do some piracy in Feds factions and fill your hold up with stolen goods then slip back into Empire space and sell 'em, or cruise back to an independent factions realm. Loadsa fun and sharpens up your skillz while your at it :)
 
This thread kinda makes me angry.
We have an opportunity to show a deeper aspect of the game and you nay-sayers shoot him down so his enthusiasm in a little used aspect is destroyed...
What is your problem people?
You want others to play and add flavour and new features and expand on the game, and when someone does you bad-mouth it so badly they walk away.

I find smuggling to be very lucrative and pays somewhat better than normal commodity rate, YES, I think that forbidden items should pay better, I agree that needs changed if you want to do it as a career. BUT, it does add a but of skill in the game that wouldn't be there before.

I love the smugling aspect... however the reward / risk part of it is Way off to high risk to low reward, and I've yet to find anything illigal that pays better than normal commodity rates.... if you want to earn big credits it's all about trading. if you want to have fun smugling is okayish but just not worth the risk they really need to fix this part...
 
If you are bounty hunting, sometimes your target will drop some cargo -----If its something valuable its free credits. I had a wanted drop rares once it was worth 3 times the bounty. just member if you have stolen goods any chance encounter with the feds will get you scanned. Another time I interdicted a high value target and I thought I might need some help so I turned on report crimes against me so the feds would come ---I didn't think about the scooped cargo in my hold ---when I went to the outpost to sell the goods and cash the bounty vochure I had a 27K fine- seems the feds scanned me after I took out my target---was more than cargo was worth
 
Line up with docking entrance, Boost, flight assist off, ship systems off, then just cruise into the docking bay and avoid scans with a cargo hold full of illegal goods....... sweet mother that sounds so awesome.

What can you smuggle -- I saw something about slaves in gamma 2.0? Can you sell slaves? Wow... that'd be cool.

Do you go to "unsafe" systems and buy cheap illegal goods and then sell them at "fancy-schmancy" stations for massive profit? How does that work?

Im so psyched it hurts....

Hello Sir,

Smuggling is fun. Slave running is not quite my thing.

Here are some tips

https://forums.frontier.co.uk/showthread.php?t=82931&highlight=

and you should take part in the community goal to help save a rare plant that is illegal in many places

https://forums.frontier.co.uk/showthread.php?t=114125&highlight=

Good luck and fly safe

Commander Ben Ryder
 
This thread kinda makes me angry.
We have an opportunity to show a deeper aspect of the game and you nay-sayers shoot him down so his enthusiasm in a little used aspect is destroyed...
What is your problem people?
You want others to play and add flavour and new features and expand on the game, and when someone does you bad-mouth it so badly they walk away.

I find smuggling to be very lucrative and pays somewhat better than normal commodity rate, YES, I think that forbidden items should pay better, I agree that needs changed if you want to do it as a career. BUT, it does add a but of skill in the game that wouldn't be there before.

How is smuggling lucrative? You buy goods for full price and sell them for half. How can you make a profit doing that? People badmouth it because it's illogical and a means to lose money not gain it. I guess it can be justified if you are trying to influence a system but as it stands keeping a station stocked with narcotics is a charity which is so stupid it deserves to be called out as rubbish.
 
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