I see a bunch of little things listed in the 17.01 update - but no one cared to address the BUG which causes different content in left vs right eyes of VR users?
Really?
Seems like someone simply made an "oops" in programming the 17.0 update which appears to feed contradictory models to the target scanner (left eye vs right eye).
VR Users get this in their face over and over. Not hard to reproduce at all. (Other VR issues with 17.0 as well - but this one seems always to be in your face). Headaches at best, nausea at worst. Seems someone made a programming error that should be pretty easy to fix (if anyone cared).
I feel particularly blessed that the devs spent the time to make "Various paintjob fixes and adjustments for some cosmetic items to make them look extra snazzy." ...but unfortunately couldn't find the time to fix what is clearly some sort of coding bug that is causing issues for all VR users? I'm betting its a mis-defined pointer or something in the 3D code...
I ONLY play Elite in VR and the ONLY thing I use my VR headset (Pimax Crystal) for is VR...
Guess I won't be commandering over the holidays.
Just sayin'...
Really?
Seems like someone simply made an "oops" in programming the 17.0 update which appears to feed contradictory models to the target scanner (left eye vs right eye).
VR Users get this in their face over and over. Not hard to reproduce at all. (Other VR issues with 17.0 as well - but this one seems always to be in your face). Headaches at best, nausea at worst. Seems someone made a programming error that should be pretty easy to fix (if anyone cared).
I feel particularly blessed that the devs spent the time to make "Various paintjob fixes and adjustments for some cosmetic items to make them look extra snazzy." ...but unfortunately couldn't find the time to fix what is clearly some sort of coding bug that is causing issues for all VR users? I'm betting its a mis-defined pointer or something in the 3D code...
I ONLY play Elite in VR and the ONLY thing I use my VR headset (Pimax Crystal) for is VR...
Guess I won't be commandering over the holidays.
Just sayin'...