So, about these Sirius Corporation / "Marlinist Reservation" CG's, should imperials help?

These current CG's for the creation of what I'm calling "Marlinist Reservations" leave me as an imperial a little conflicted,on one hand helping create these reservations might mean the NMLA might settle down and they can go and republic in their own little bubble, saving the empire from getting dragged into a guerilla war with them, on the other hand helping create these settlements might be "providing comfort to the enemy" and give them a base from which to regroup and launch more assaults on the empire. So I was wondering what are the thoughts of other CMDR's, particularly imperial players, should we help of hinder these CG's? Will the Marlinist Reservations become a hotbed of radicalised terroristsaiming to destroy us?
 
As a supporter of the good Senator Torval and Empire, I'm not getting involved in the CG because if all is at face value, the Marlinist problem is a comfortable several hundred light years out of Emperor's hair. The other reason is I have a feeling that sirius corp is going to be using these colonists as test subjects or cannon fodder when the Goids inevitably get ed that we are terraforming thier ammonia worlds. Think like in the second alien movie. Either way, they shouldn't be a problem anymore
 
Totally destroy them. Wipe them out. We need Mk2 Imperial Ships with decent thrusters for maximum manouvreability for FAOFF flying we cannot be outclassed by our enemies.
 
These current CG's for the creation of what I'm calling "Marlinist Reservations" leave me as an imperial a little conflicted,on one hand helping create these reservations might mean the NMLA might settle down and they can go and republic in their own little bubble, saving the empire from getting dragged into a guerilla war with them, on the other hand helping create these settlements might be "providing comfort to the enemy" and give them a base from which to regroup and launch more assaults on the empire. So I was wondering what are the thoughts of other CMDR's, particularly imperial players, should we help of hinder these CG's? Will the Marlinist Reservations become a hotbed of radicalised terroristsaiming to destroy us?
Part of the deal as I read it was that any NMLA would be handed over which would make things simpler.
Once the Marlinist Reservations are established they might be considered target rich environments if more troubles occur.

So yes help set them up as the more of them there are the better.
 
Yes

They are still Imperial Citizens, they have lost their homes, their business, their livelihoods, their communities, and some would say their honour.

But they have the opportunity to rebuild all they have lost.

One of the ideals of the Empire, is no matter what, you can always act to regain your honour.

It is the duty of every Imperial to allow and encourage that opportunity
 
The GalNet article says "After intense debate, both Congress and the Senate accepted the proposal, with the proviso that any refugees identified as NMLA members will be returned to the Empire".

So, lore-wise as an imperial pilot, directly helping the CG is acceptable as you're helping a campaign accepted by the Senate.
 
If you are pledged to an imperial Power then the cg station is hostile to you. I was pledged as I need more prismics and decided un-pledging was the safest option.

The "hostile" warning because of your powerplay pledge in "enemy" space does not make stations shoot at you. You didn't need to un-pledge. Unfortunately, the game doesn't explain that.
 
I'm ambivalent. I've filled up the carrier with AutoFabs and left it nearby while I'm off ratting. If it gets emptied, good profit for me. If not. I'll do it myself on Tuesday.

As for the Marlinists themselves? Likewise. They've made it clear they don't want to live in the Empire, they sought refuge with the Feds. The Feds took them in. Therefore, they're a Federal problem. I may help out of general humanitarianism, but it's not really an Imperial issue any more to my mind.
 
The "hostile" warning because of your powerplay pledge in "enemy" space does not make stations shoot at you. You didn't need to un-pledge. Unfortunately, the game doesn't explain that.
I've never risked it...so was unaware that was the case, which is bad since I have been playing since alpha. I had 44m in bounties to hand in and decided to place it safe.
...or is it a trap? It's the sort of thing an imp would say to get a fed killed by the people they're supporting!!!
 
As an Imperial I am helping, I want the peaceful marlinests to regain honour and have a true home, while I also want the NMLA to be identified and returned to the Empire.
 
Yes

They are still Imperial Citizens, they have lost their homes, their business, their livelihoods, their communities, and some would say their honour.

But they have the opportunity to rebuild all they have lost.

One of the ideals of the Empire, is no matter what, you can always act to regain your honour.

It is the duty of every Imperial to allow and encourage that opportunity
I hear you, and as always, you make a very wise point. But it is also true that they elected to run from the IISS, rather than communicate and operate with them. The marlinists were more forthcoming with NMLA suspects and much more cooperative to the federal authorities than they were to the Emperor's own security agency. In some respects, it seems like they have turned their back on the empire and nailed their colours to a different mast. I guess there is the possibility my judgement may be clouded as I probably still feel anger at the betrayal of Imperial citizens bombing Imperial starports.

They should violently oppose it. It's just going to end up as a hiding place for the NMLA regardless of what is said.
And that anger I mentioned earlier makes it very easy to agree with Dillon's supposition that the Marlinist Reservation will ultimately end up becoming a recruiting ground for radicalised marlinists to join the NMLA, attempting to "take back what is rightfully theirs", ie: the businesses and property the left behind when they fled, and they won't be doing that through trade or negotiation.

Worse than just homegrown terrorists, well reservation recruited ones, such a resurgence by the insurrectionists would be a perfect "fase flag" for anyone else to take a pop at us with 100% deniability. You know in community goals the Empire gets stomped on by a mix of commanders from the federation, the alliance, and independent players as well, often the alliance and independents join the federal side of the CG/CZ to "fight those evil slavers", my concern would be that the new independent Marlinist Reservation could be puppeteered by the federation into a proxy war, NMLA vs Empire, but the NMLA has federal support. This would mean that the feds get to attack us under a NMLA flag, but war never touches federation territory, and it's only the Empire that could potentially lose territory, or the marlinists. In such a war, any gains made against the marlinists would incur outrage from the galactic community "after we built these poor refugees a safehaven, those evil Imperials annexed the territory" and such outrage might bring in more active and overt support for the marlinists, turning the marlinists reservation into the flashpoint for a full on galactic war, with pretty much everyone against the Empire.

Looking over the CG since starting this thread, I think it's a foregone conclusion, it has been ordained that there WILL BE a Marlinist Reservation, there is no way to oppose it, the only thing up for debate is the number of systems that get settlements built in them. As such, we cannot really oppose this CG, we can only harass it by means of a blockade, which is highly ineffective against Solo/PG, and it would also be futile as the resettlement WILL go ahead, no matter what we do. Although everyone needs to be wary about the possibility of this reservation becoming the flashpoint in a full-on galactic war.
 
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