I wonder if the reason for the 4.0 delay is that Frontier are going a code rewrite of the game, to allow new content to be more easily added and maintained.
Otherwise, 18 months for Space Legs or Atmospheric Planets (or even Space Legs and Atmospheric Planets) seems a long time.
Was the plan originally to release 4.0 later this year? Or did it get to a point during development where Frontier realised that adding the content with the existing code base was a completepain in the bottom non-starter?
Now, if such a rewrite improves performance, allows content to be deployed more quickly, aids quality control and improves bug testing (which IMO has been lacking recently), then I support such a move.
Hopefully 4.0 will be worth the wait. Hopefully whatever content we get before 4.0 will be worth it too. Entire games have been developed and released within an 18 month time-frame (the last Mass Effect game for one). I worry that what we get in the next 18 months won't be enough. The development supported events really need to deliver here, I look forward to hearing more about them and I applaud Frontier's efforts to move away from the stale and boring CGs.
Otherwise, 18 months for Space Legs or Atmospheric Planets (or even Space Legs and Atmospheric Planets) seems a long time.
Was the plan originally to release 4.0 later this year? Or did it get to a point during development where Frontier realised that adding the content with the existing code base was a complete
Now, if such a rewrite improves performance, allows content to be deployed more quickly, aids quality control and improves bug testing (which IMO has been lacking recently), then I support such a move.
Hopefully 4.0 will be worth the wait. Hopefully whatever content we get before 4.0 will be worth it too. Entire games have been developed and released within an 18 month time-frame (the last Mass Effect game for one). I worry that what we get in the next 18 months won't be enough. The development supported events really need to deliver here, I look forward to hearing more about them and I applaud Frontier's efforts to move away from the stale and boring CGs.
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