So... do I jump for a Vive or wait for a Rift (in the UK)

So, given that my main reason for a VR HMD is flight/space sims do I go for a Vive and hope FD are able to better optimise ED support for it or wait longer for a Rift to be more generally available?

Purely from a seated, headset use alone, what would you do (based on not owning either, owning both, one or the other)? - I'm torn between opting for a Vive which I could possibly get hold of in a few weeks or waiting what seems to be months for a Rift...?

The displays are virtually identical between the two, the lenses similar enough, so it all comes down to ED and each displays custom driver - there really shouldn't be a reason why the experience using either shouldn't be the same should there...?

Anyone also use it for FSX with flyinside(?)
 
So, given that my main reason for a VR HMD is flight/space sims do I go for a Vive and hope FD are able to better optimise ED support for it or wait longer for a Rift to be more generally available?

Purely from a seated, headset use alone, what would you do (based on not owning either, owning both, one or the other)? - I'm torn between opting for a Vive which I could possibly get hold of in a few weeks or waiting what seems to be months for a Rift...?

The displays are virtually identical between the two, the lenses similar enough, so it all comes down to ED and each displays custom driver - there really shouldn't be a reason why the experience using either shouldn't be the same should there...?

Anyone also use it for FSX with flyinside(?)

The Rift is considered slightly sharper for reading instruments by pilots of DCS, ED and FSX.
This might interest you https://www.youtube.com/watch?v=HtLmYFF2mN0
It is more often recommended for the sit down experience although you do have some smaller room scale capability, especially when touch arrives with a 2nd sensor. It is also cheaper if you don't care about room scale. It also has ATW and a debug tool that will improve your experience greatly.
https://forums.frontier.co.uk/showthread.php?t=254075
Flyinside supports both. There are videos on Utube.

As far as ED goes, read the threads in this forum. The Vive has a lot more problems -right now anyway.
 
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The above looks a bit biased to me. So to balance... on the flipside room scale really is where it's at.

If you think going from a standard desktop to an Oculus is a huge leap, then all I can say is expect that same leap again when you move from sit down to full room scale with motion controllers.

From what I've experienced the "real VR" is full room scale motion tracking. But of course for ED you actually don't need that so a lot of this is actually down to the individual.

The controllers are what make it for Vive and what make VR truely immersive, at this stage it is unknown whether the Oculus will be able to achieve this due to technology choices.

To use a crude analogy comparing VR to ED. Vive to Oculus is like ED with HOTAS to ED with a gamepad. =p

In all honesty there are pros and cons to both the Oculus and Vive.

There was this thread : https://forums.frontier.co.uk/showthread.php?t=241717
 
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You can stand up and walk around the cockpit of your ship with a Vive. Standing behind the co-pilots seat and watching a sun rise over a planet is pretty neat. Don't know if you can do that with a Rift.

The Vive definitely works with FSX/P3D and Flyinside.


Edit: If you do get a Vive and try the walk around the cockpit thing, don't get too immersed and lean on the chair... unless you have a real chair there.
 
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Well, I've placed an order for a Vive with Currys in the UK. Meant to have stock at the end of the month... ☺
 
You can stand up and walk around the cockpit of your ship with a Vive. Standing behind the co-pilots seat and watching a sun rise over a planet is pretty neat. Don't know if you can do that with a Rift.

The Vive definitely works with FSX/P3D and Flyinside.


Edit: If you do get a Vive and try the walk around the cockpit thing, don't get too immersed and lean on the chair... unless you have a real chair there.

Yes, of course you can walk around with Rift! So much disinformation flying arond. To the OP, I have both Vive and Rift and much preferr the Rift for ED. Vive stutters like King George !
 
The above looks a bit biased to me. So to balance... on the flipside room scale really is where it's at.

If you think going from a standard desktop to an Oculus is a huge leap, then all I can say is expect that same leap again when you move from sit down to full room scale with motion controllers.

From what I've experienced the "real VR" is full room scale motion tracking. But of course for ED you actually don't need that so a lot of this is actually down to the individual.

The controllers are what make it for Vive and what make VR truely immersive, at this stage it is unknown whether the Oculus will be able to achieve this due to technology choices.

To use a crude analogy comparing VR to ED. Vive to Oculus is like ED with HOTAS to ED with a gamepad. =p

In all honesty there are pros and cons to both the Oculus and Vive.

There was this thread : https://forums.frontier.co.uk/showthread.php?t=241717
I couldnt care less to stand up in Elite - and you can do that with the RIFT!

Elite is a seated experince and everyone here that has both devices prefers the Rift with Elite because the rifht is lighter and more comfortable eypecially for the Long gaming session you have with Elite.
But mostly Rift offers 1.5 or 1.75 or 2.0 supersmapling (depending on your hardware) which makes the Image on the Rift like a second Generation device compared to the Vive Image!
 
I have tried both the Vive and Rift and the Rift wins for me. When I play Elite i usually play for more than 2 hour sessions and the Vive was not as comfortable for extended use. I also prefered the clarity of the Rift over the Vive. I am able to clearly read the gravity levels on the HUD vs really having to lean in and squint with the Vive. But it really is about personal preference and I think you should try and find a store that is demoing or a friend that has both and see for yourself before you purchase either of them.
 
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The above looks a bit biased to me. So to balance... on the flipside room scale really is where it's at.

If you think going from a standard desktop to an Oculus is a huge leap, then all I can say is expect that same leap again when you move from sit down to full room scale with motion controllers.

From what I've experienced the "real VR" is full room scale motion tracking. But of course for ED you actually don't need that so a lot of this is actually down to the individual.

The controllers are what make it for Vive and what make VR truely immersive, at this stage it is unknown whether the Oculus will be able to achieve this due to technology choices.

To use a crude analogy comparing VR to ED. Vive to Oculus is like ED with HOTAS to ED with a gamepad. =p

In all honesty there are pros and cons to both the Oculus and Vive.

There was this thread : https://forums.frontier.co.uk/showthread.php?t=241717

He said "Purely from a seated, headset use alone". Original post
 
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You could have the 3rd option of PSVR in October 2016. Elite should be nice in 120hz. I would expect an announcement at E3 in a weeks time about the upcoming games, Elite should be one of them. Well it's not long to know if it will be one of them anyway. There is also a 4th option which I am considering which is waiting for a 2017 headset with a 4k panel.. and a 2017 GPU to run it.
 
I couldnt care less to stand up in Elite - and you can do that with the RIFT!

Elite is a seated experince and everyone here that has both devices prefers the Rift with Elite because the rifht is lighter and more comfortable eypecially for the Long gaming session you have with Elite.
But mostly Rift offers 1.5 or 1.75 or 2.0 supersmapling (depending on your hardware) which makes the Image on the Rift like a second Generation device compared to the Vive Image!

I'm sorry bud but you're coming off like a fanboi.
Both devices are great with pros and cons that's been discussed to death all over the net.

Doubt the OP would of been disappointed with either device ;)
 
I'm sorry bud but you're coming off like a fanboi.
Both devices are great with pros and cons that's been discussed to death all over the net.

Doubt the OP would of been disappointed with either device ;)

I don't think Dread Lord came off like a fanboy. Everything he said is true. The Rift's debug tool is offering a sharpness the Vive doesn't have at this point. It is being raved about not only by ED users, but DCS and PCar users as well as high praise here:
http://www.roadtovr.com/improve-oculus-rift-game-image-quality-using-this-tool-oculus-debug-tool/

Not saying the VIVE is a bad choice, just a little behind in some ways -at the moment. This too shall pass. In fact as software gives us control over pixel density things should be good for both. DCS is putting this feature in at this moment.
 
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I'm sorry bud but you're coming off like a fanboi.
Both devices are great with pros and cons that's been discussed to death all over the net.

Doubt the OP would of been disappointed with either device ;)
Well what I say is true Rift is lighter and better for Long gaming sessions and Elite Looks way better with it than with the VIve! I would be very disapointed with a Vive cause of those two Points alone! I am an Elite fanboi and if I spend Money for a VR Headset I want the better Option for Elite! And that right now is the Rift! period nothing to argue!
 
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So the image on the vive makes the rift look like a second generation device ?
That's true, really ?

There are issues with Elite in the vive yes but ive seen what the vive is capable of and Elite is a bad example imo which had better get fixed "soon" FD ;)

As for being lighter I'll give you that but having never tried a rift I don't have the luxury of comparison.

I will say the vive seem fine to me and my 7 year old, admittedly real life gets in the way so gaming doesn't stretch for hours as you can imagine.

As much as I love Elite, I chose device that would offer up the most fun for everyone in the house hold so no regrets there:)

Enjoy OP
 
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On the basis of the following review I'm currently planning on going Rift for the seated ED experience ...

[video=youtube_share;agrc2OmAEYg]https://youtu.be/agrc2OmAEYg[/video]
 
So the image on the vive makes the rift look like a second generation device ?
That's true, really ?

Yes, if you enable the super sampling via the Rift Debug tool. Maybe not a 2nd gen VR HMD, but a much better image than the VIVEs image quality, which many argue is sub par when compared to the Rift, even without said super sampling enabled...
 
I couldnt care less to stand up in Elite - and you can do that with the RIFT!

Elite is a seated experince and everyone here that has both devices prefers the Rift with Elite because the rifht is lighter and more comfortable eypecially for the Long gaming session you have with Elite.
But mostly Rift offers 1.5 or 1.75 or 2.0 supersmapling (depending on your hardware) which makes the Image on the Rift like a second Generation device compared to the Vive Image!

Sure. As I said it's down to the individual.

Some people play games besides Elite.

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He said "Purely from a seated, headset use alone". Original post

Sorry I missed that.

But in fairness, like with VR in general, my opinion is that full motion control has to be experienced to appreciate how amazing, revolutionary, whatever, it really is.

I honestly don't think you can really make a decision on seated only or not till you've had a go.
 
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Things have improved a lot for Vive users with 2.1xxx :) Woot devs! but requires more GPU HP for VIVE currently..
CV1 is smoother but yeahhhhhhh! spew..
 
I suspect both are equally as good, it's just down to personal preference. I'm personally waiting around another year at least before committing to getting one.
 
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