Engineers So HUD color tweak not really compatible with 2.1

Normally i have my HUD set to green, for many time it was just a personal choice but now i find it the perfect option to play with the rift and avoid the Orange Contrast.

But now with the adding of faces and characters to the interface at stations and posts, i'm not able to see them... the rest of the interface works as always worked, but where i should see a portrait... i just see a black space.

Have been trying other color configurations.. achieving some result (some silouetes)... but nothing satisfactory, i guess it just imposible since it uses the same rgb gamma from the interface.

However i think i have seen some youtube video with a tweaked interface and the characters in perfect full color... am i wrong?

Maybe is Time Frontier makes a proper option for this inside the game ;) ?
 
I believe I read that if you can keep the 'modded' values at 0.3 or higher (so there is at least some of each colour channel remaining) then the portraits are ok.
 
Mine is working fine. The first time it took ages to load the faces but after that is appears to be fine.
 
However i think i have seen some youtube video with a tweaked interface and the characters in perfect full color... am i wrong?

Maybe is Time Frontier makes a proper option for this inside the game ;) ?


I don't use a rift but this is the colour combination I use, it works just fine in 2.1 UI, also it keeps the scanner icons the right colour and to me is just perfect, give it a try you might like it:

https://forums.frontier.co.uk/showthread.php?t=73419&p=1226693&viewfull=1#post1226693


(P.S. Totally agree with your last point.)
 
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Well I had blue and cream/yellow modified HUD. For some reason every update in the past reset it back to the default orange.

This time it did not.
 
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