I would very much like to know if frontier have calculated how long it will take a player to reach elite status? I was just wondering about this because I am concerned about how long people will stay in game once they reach this level and have little to strive for!
Again this is just my opinion having played Eve online for the last 10 years. I think the problem will come when elite is one or two years old and a significant number of players have reached elite or deadly status and they're going to think what do we do now? in Eve there are no definite levels and therefore a player can develop their character as much as they want by training different skills for that person to go down a different route.
obviously I cannot predict what content frontier are going to add in the future but how are they going to make it interesting once you reach a high status level? maybe elite players could reach elite+ or elite++but that's getting a little ridiculous and incredibly shortsighted of frontier. Why they are having any sort of status levels such as harmless, mostly harmless and up to elite in the first place (apart from that it is in the old versions of the game) I will never know! I guess the same goes for games like EverQuest and wow where they have levels people grind to and when they get up to the highest levels they can pretty much do everything in game and therefore have nothing to strive for! By leaving it open then there is no limit as to the player character development. Would it still be elite without the grinding of security levels? In my opinion yes of course it would but by not having definite levels at which time you gain in status it is adding to the longevity of the game!
I haven't seen any posts on how characters will develop? Will it be through skills trained in game or player time grinding? Personally I hope it is not a player grind fest, grinding their way through levels particularly as this will not attract casual gamers with a limited amount of time in playing. I'm hoping they adopt a similar training as they have done in Eve for the last 10 years. This is the one part of the game I actually like and it works incredibly well.
every item has a skill requirement and has a prerequisite set of skills that have to be trained before the item can be used. Each skill has five levels each with a real-time time multiplier. This doesn't penalised people who don't have a lot of time to spend in game grinding away at missions or blowing up other ships or trading their way up to the next target level.
Not being critical to frontier or those players that want a similar game to the old elite but unless frontier are careful this game is only going to be playable for a couple of years by an individual player. I know I keep harping back to Eve online but this is a major success story in the space MMO genre and they have had players that have played for the last 10 years from day one as I have done.
I have now stopped playing Eve because I have reached a level where I can do pretty much everything in game and therefore there is no challenge. There are only a couple of ships I cannot fly and therefore, there is nothing to strive for apart from flying the biggest ship in game called a Titan. It has taken me approximately 10 years to get to this stage so the game has done very well at keeping me in game.
I would like to know how frontier are going to keep this game interesting and whether they think players that will continue to play this game 10 years down the road, even though they might have reached elite status seven or eight years earlier?
if anybody can send me a link to character development threads I have missed I would be grateful
Again this is just my opinion having played Eve online for the last 10 years. I think the problem will come when elite is one or two years old and a significant number of players have reached elite or deadly status and they're going to think what do we do now? in Eve there are no definite levels and therefore a player can develop their character as much as they want by training different skills for that person to go down a different route.
obviously I cannot predict what content frontier are going to add in the future but how are they going to make it interesting once you reach a high status level? maybe elite players could reach elite+ or elite++but that's getting a little ridiculous and incredibly shortsighted of frontier. Why they are having any sort of status levels such as harmless, mostly harmless and up to elite in the first place (apart from that it is in the old versions of the game) I will never know! I guess the same goes for games like EverQuest and wow where they have levels people grind to and when they get up to the highest levels they can pretty much do everything in game and therefore have nothing to strive for! By leaving it open then there is no limit as to the player character development. Would it still be elite without the grinding of security levels? In my opinion yes of course it would but by not having definite levels at which time you gain in status it is adding to the longevity of the game!
I haven't seen any posts on how characters will develop? Will it be through skills trained in game or player time grinding? Personally I hope it is not a player grind fest, grinding their way through levels particularly as this will not attract casual gamers with a limited amount of time in playing. I'm hoping they adopt a similar training as they have done in Eve for the last 10 years. This is the one part of the game I actually like and it works incredibly well.
every item has a skill requirement and has a prerequisite set of skills that have to be trained before the item can be used. Each skill has five levels each with a real-time time multiplier. This doesn't penalised people who don't have a lot of time to spend in game grinding away at missions or blowing up other ships or trading their way up to the next target level.
Not being critical to frontier or those players that want a similar game to the old elite but unless frontier are careful this game is only going to be playable for a couple of years by an individual player. I know I keep harping back to Eve online but this is a major success story in the space MMO genre and they have had players that have played for the last 10 years from day one as I have done.
I have now stopped playing Eve because I have reached a level where I can do pretty much everything in game and therefore there is no challenge. There are only a couple of ships I cannot fly and therefore, there is nothing to strive for apart from flying the biggest ship in game called a Titan. It has taken me approximately 10 years to get to this stage so the game has done very well at keeping me in game.
I would like to know how frontier are going to keep this game interesting and whether they think players that will continue to play this game 10 years down the road, even though they might have reached elite status seven or eight years earlier?
if anybody can send me a link to character development threads I have missed I would be grateful