So let me get this straight...

None of the major feedback has been taken into account? There will be god rolls that cannot be obtained in the new system that will be grandfathered, creating a mess. There will be modules that are much much better than anything obtainable!? What?!

Plus, we will now have to grind through all grades for all modules for each ship from one to five.

I don’t even know what to say. Why the hell did you even ask for feedback?

Now wonder you NEVER cared to respond and waited till the end (start of beta), worst case scenario confirmed.
 
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It doesn't sound promising, I'll give you that.

I need to start grinding FSD drives right now from the sound of it.
 
It doesn't sound promising, I'll give you that.

I need to start grinding FSD drives right now from the sound of it.

Fantastic. You have to start doing something that’s now fun now such that you don’t have to do that not fun activity later but 20 times that much for same result. Brilliant game design.
 
Nope, to "get it straight" most modules with current engineering will be WORSE than the best the new system offers. They did say that at least twice although admitted there would be edge cases that would be slightly switched.
To me that means it's things like FSDs with increased fuel use per jump and things like that. I expect that key things like dirty drives and stuff will be better on the new system.

Although lets speculate some more, I'm sure we can argue with actual data on Thursday or Friday... :p

Also duplicate thread of : https://forums.frontier.co.uk/showt...progession-quot-my-A**-listen-to-our-feedback!
 
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Deleted member 110222

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Nope, to get it straight most modules with current engineering will be WORSE than the best the new system offers.

This. So if you want "the best" you will need to forfeit your grandfather God roll 5, in return for a top level grade 4 new system, then roll until you hit the top of the new grade 5.
 
Nope, to get it straight most modules with current engineering will be WORSE than the best the new system offers.

But there won’t be secondaries that can reverse negatives into positives. If that were true it would meant that you can improve your module performance by orders of magnitude with a reasonable number of rolls guaranteed. The ultimate power creep forcing every open player to max out every module in every ship. Oh that will be sooo much fun.
 
...and rather than fighting to find materials in RNG hell...you can just mine the needed items and manufacture what you want.

But there won’t be secondaries that can reverse negatives into positives. If that were true it would meant that you can improve your module performance by orders of magnitude with a reasonable number of rolls guaranteed. The ultimate power creep forcing every open player to max out every module in every ship. Oh that will be sooo much fun.


But you can choose the secondary you want....again, without RNG getting in the way of destroying an already decent roll.
 

Deleted member 110222

D
...and rather than fighting to find materials in RNG hell...you can just mine the needed items and manufacture what you want.




But you can choose the secondary you want....again, without RNG getting in the way of destroying an already decent roll.

A brilliant feature in my humble opinion!

You're talking about the broker right Roybe?
 
But there won’t be secondaries that can reverse negatives into positives. If that were true it would meant that you can improve your module performance by orders of magnitude with a reasonable number of rolls guaranteed. The ultimate power creep forcing every open player to max out every module in every ship. Oh that will be sooo much fun.

Nobody is forced and I suspect most people won't. Swap "Open" with "PvP" and I'd perhaps agree but currently you have to be an obsessive if you are upgrading everything on every ship. I have a ridiculous number of hours yet I only have 3 ships where I've done engineering on everything.

It's like that [silly person] a while back that was doing a 142% dirty drive 5 roll on every ship, including the T9 and the Sidewinder. If you expect to max out everything you either have way too much time or are clinically insane :p

Most =/= all.

I don't care if it's 20 modules or 1, I don't want people to kill me (or others) with modules that are no longer possible to obtain. That simple.

Currently, this will apply to; low heat LR FB/Superpen Rails, low heat TLB or Dispersal Focused Plasma, extra damage High Yield Overcharged Cannons, etc etc etc

Yes because one module with a few % points between a new and old system max will make all the difference. Lets bin the past few months of work and keep the current system where luck trumps skill by massive amounts then because we've not yet experienced the new system and are all jumping to conclusions but we are definitely right!

/s

Also source on what it applies to. Nobody has any information yet.
 
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None of the major feedback has been taken into account? There will be god rolls that cannot be obtained in the new system that will be grandfathered, creating a mess. There will be modules that are much much better than anything obtainable!? What?!

There might be some corner cases. Not sure how it will create mess.

Plus, we will now have to grind through all grades for all modules for each ship from one to five.

I don’t even know what to say. Why the hell did you even ask for feedback?

Now wonder you NEVER cared to respond and waited till the end (start of beta), worst case scenario confirmed.

Listening to feedback doesn't mean they agreed with it.
 
A brilliant feature in my humble opinion!

You're talking about the broker right Roybe?

Yep. I have not even started engineering things because I hate RNG...it's not content...it's just grind, particularly when your next level of chance might mean you lost all bonuses. This set of changes seems to be a whole lot better than what we had...there might be an unknown number of rolls to make 100%...however, nothing you roll will ever be worse than what you have.
 
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But there won’t be secondaries that can reverse negatives into positives. If that were true it would meant that you can improve your module performance by orders of magnitude with a reasonable number of rolls guaranteed. The ultimate power creep forcing every open player to max out every module in every ship. Oh that will be sooo much fun.

It is already forcing players to do that - if they feel that way. It will be just easier. I have never felt forced to use Engineers and this doesn't change. What it feels it is more of progression than race to the bottom.
 
I think we have to jump in our SRVs to find materials for the highest grades - a LOT of it - and then trade it downwards through the lowest materials to progress through the grades. So this way, we don't have to keep trying to find the entire spectrum of materials. May not be intended, but this is how I see it working in practice.
 
I for one am thankful that my god roll FSD is being grandfathered*. 56.7% optimal mass, with 5.13 max fuel.

*If you want it to be. its optional.

Edge case like that is likely to be better than the best of the new one, wait until people sus out the max before updating it.
 
None of the major feedback has been taken into account? There will be god rolls that cannot be obtained in the new system that will be grandfathered, creating a mess. There will be modules that are much much better than anything obtainable!? What?!

Plus, we will now have to grind through all grades for all modules for each ship from one to five.

I don’t even know what to say. Why the hell did you even ask for feedback?

Now wonder you NEVER cared to respond and waited till the end (start of beta), worst case scenario confirmed.

Sorry OP but I'd dislike/neg rep if I could.

The biggest feedback was engineering was not accessible for the part timers and non hardcore players! it now is and it's much easier to do and obtain upgrades.

This new way of doing things makes it so much easier with the materials trader.
 
I think we have to jump in our SRVs to find materials for the highest grades - a LOT of it - and then trade it downwards through the lowest materials to progress through the grades. So this way, we don't have to keep trying to find the entire spectrum of materials. May not be intended, but this is how I see it working in practice.

Why not intended? That's actually smart material management, I approve it.
 
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