Hi Everyone,
I'm really invested in Elite Dangerous and have been from the start when I backed it heavily. Over the years I've felt it necessary to say a few things, motivated by the best intentions for the game, which have probably not made me a favourite at Frontier HQ. I'll accept not being loved like a flatterer, and I think we can all make judgements about those people amongst us, but I'm growing a little concerned about the subject of this thread.
We are now six months down the line since the game was released and have just received power-play which I am really buzzed for but there is a huge problematic issue with the game that still persists.
The instancing and networking element of ED are pretty sub standard imo. I've lost count of the amount of times I try to send a friend a text message only to be told there was an error in communication. Why is it so hard, even now, to securely get in game with friends and not be in an isolated instance of our own. Anyone playing ED couldn't have missed all of this.
Tonight was a real bummer.. Had friends being attacked by a player, we were in a Wing, I zoned in and couldn't see the guy to target. My buddies appeared to be firing at nothing, couldn't help.. We've likely all seen these sort of issues but question I want to ask: is this is still acceptable?
Might we be better moving to a client server architecture? As far as I am concerned the instancing and networking in ED is pants
What do you guys think?
edit: for the record I am loving the game in many ways since PP was released, I just think the instancing is letting the game down a tad
I'm really invested in Elite Dangerous and have been from the start when I backed it heavily. Over the years I've felt it necessary to say a few things, motivated by the best intentions for the game, which have probably not made me a favourite at Frontier HQ. I'll accept not being loved like a flatterer, and I think we can all make judgements about those people amongst us, but I'm growing a little concerned about the subject of this thread.
We are now six months down the line since the game was released and have just received power-play which I am really buzzed for but there is a huge problematic issue with the game that still persists.
The instancing and networking element of ED are pretty sub standard imo. I've lost count of the amount of times I try to send a friend a text message only to be told there was an error in communication. Why is it so hard, even now, to securely get in game with friends and not be in an isolated instance of our own. Anyone playing ED couldn't have missed all of this.
Tonight was a real bummer.. Had friends being attacked by a player, we were in a Wing, I zoned in and couldn't see the guy to target. My buddies appeared to be firing at nothing, couldn't help.. We've likely all seen these sort of issues but question I want to ask: is this is still acceptable?
Might we be better moving to a client server architecture? As far as I am concerned the instancing and networking in ED is pants
What do you guys think?
edit: for the record I am loving the game in many ways since PP was released, I just think the instancing is letting the game down a tad
Last edited: