Rant time.
Frontier has dropped yet another ball; in fact, a couple of balls of astronomical proportions (pun intended).
Long story short, the person at FDEV tasked with adding astronomical bodies to our Sol system (Orcus, Vanth, Quaoar, etc.) apparently could not grasp the difference between radius and diameter. And it did not occur to them that, had 2007 OR[SUB]10[/SUB] been really larger than Eris, it would have been big news a couple of years ago. [rolleyes]
I filed a bug report as soon as I noticed that in the beta (which was more than a month ago), and guess what? This howler was not fixed before the release. Now when (and if ever) Frontier gets around to fixing it, they’ll have to face the prospect of seriously upsetting any CMDR who happens to be at the surface of any of those bodies – because if you change the radius, the procedural generator will likely generate a completely different terrain.
What makes me mad is that both David Braben and Michael Brookes have said, several times, this way or another, that they are committed to making the ED galaxy as realistic as posible (for the latest example, see the first and last of David’s replies from today’s AMA), yet again and again we get errors a first grade astronomy student should not make (and BTW, I have not studied astronomy or anything close). Dozens of fictional stars clearly visible among the familiar constellations when you’re at Sol (Duamta, Mildeptu, Zhi… the list goes on and on); Orion’s belt messed up; a Wolf-Rayet star 22.5 light-years from Sol (curiously, not visible from Sol, even though it should outshine everything other than Sol itself); planets and moons defiantly violating Kepler’s third law (and MB saying he won’t fix it); system map saying a body is tidally locked when the data indicate clearly it is not… and now this. Does nobody at Frontier review such stuff? Obviously David has no time for such details, but is there no one else who really gets it?
OK, rant out. Y’all can see I’m a bit grumpy today
Frontier has dropped yet another ball; in fact, a couple of balls of astronomical proportions (pun intended).
Long story short, the person at FDEV tasked with adding astronomical bodies to our Sol system (Orcus, Vanth, Quaoar, etc.) apparently could not grasp the difference between radius and diameter. And it did not occur to them that, had 2007 OR[SUB]10[/SUB] been really larger than Eris, it would have been big news a couple of years ago. [rolleyes]
I filed a bug report as soon as I noticed that in the beta (which was more than a month ago), and guess what? This howler was not fixed before the release. Now when (and if ever) Frontier gets around to fixing it, they’ll have to face the prospect of seriously upsetting any CMDR who happens to be at the surface of any of those bodies – because if you change the radius, the procedural generator will likely generate a completely different terrain.
What makes me mad is that both David Braben and Michael Brookes have said, several times, this way or another, that they are committed to making the ED galaxy as realistic as posible (for the latest example, see the first and last of David’s replies from today’s AMA), yet again and again we get errors a first grade astronomy student should not make (and BTW, I have not studied astronomy or anything close). Dozens of fictional stars clearly visible among the familiar constellations when you’re at Sol (Duamta, Mildeptu, Zhi… the list goes on and on); Orion’s belt messed up; a Wolf-Rayet star 22.5 light-years from Sol (curiously, not visible from Sol, even though it should outshine everything other than Sol itself); planets and moons defiantly violating Kepler’s third law (and MB saying he won’t fix it); system map saying a body is tidally locked when the data indicate clearly it is not… and now this. Does nobody at Frontier review such stuff? Obviously David has no time for such details, but is there no one else who really gets it?
OK, rant out. Y’all can see I’m a bit grumpy today