First, sort Fleet Carriers out. they should be Squadron Only. Make them the GUILD base, allow the carriers to hold materials, data and item items than can be shared between squadron members, and allow the Squadron to decide what kind of carrier they can build depending on their clan, ie, combat, trade or exploration with each upgrade allowing the carrier to be designed around each one. Increased jump distance for exploration, more turrets for combat etc etc. The cost should also be reflective of the squad as well.
I would love to see the ability to walk around ships, don't care what your PR guys say, the game is built around immersion, and thats what the player base wants to see and feel and breath. Yeah i get it, the animations are going to be time consuming, And yes, its going to increase the power requirements of the PC user base, but there should be an option to turn it off as well. This is something that has been promised, the community are begging for. Imaging having your own cabin, and its filled with all hte trinkets that you have collected from around the bubble, the Hutton mug on a shelf, a bottle of lavian brandy...immersion.
Weapons need rebalancing. Ie hand guns. The TTK at the moment for a lot of the weapons are pretty naff. You need to look at something like Halo for a better balance on TTK as unloading a complete clip in to one person, just to switch over and unload another clip in to someone is pretty poop. This could be fun, if the baalcne is right. And with BF2042 really messing up at the moment, this could be great.
More vehicles, ie SRV. we have one for combat, one for exploration, a bit of variety in these would be lovely. A SRV that has a way to locate biology on planets? yeah, would be super. A combat Tank? YES please. The scorpion also needs some tightening up as well.
I would love to see plantery mining like in frontier. Set up a rig, leave it for a few weeks, go back and collect some rewards for it. Again, another SRV could be used to depoly and set it up as well, expanding the options of game play and immersion. Eventually, and i know this is a big ask, but i would love to have a small outpost some where in some small world turning a small profit. NMS has this, its not impossible, but again, would just expand the Frontier for us.
I would love to see the ability to walk around ships, don't care what your PR guys say, the game is built around immersion, and thats what the player base wants to see and feel and breath. Yeah i get it, the animations are going to be time consuming, And yes, its going to increase the power requirements of the PC user base, but there should be an option to turn it off as well. This is something that has been promised, the community are begging for. Imaging having your own cabin, and its filled with all hte trinkets that you have collected from around the bubble, the Hutton mug on a shelf, a bottle of lavian brandy...immersion.
Weapons need rebalancing. Ie hand guns. The TTK at the moment for a lot of the weapons are pretty naff. You need to look at something like Halo for a better balance on TTK as unloading a complete clip in to one person, just to switch over and unload another clip in to someone is pretty poop. This could be fun, if the baalcne is right. And with BF2042 really messing up at the moment, this could be great.
More vehicles, ie SRV. we have one for combat, one for exploration, a bit of variety in these would be lovely. A SRV that has a way to locate biology on planets? yeah, would be super. A combat Tank? YES please. The scorpion also needs some tightening up as well.
I would love to see plantery mining like in frontier. Set up a rig, leave it for a few weeks, go back and collect some rewards for it. Again, another SRV could be used to depoly and set it up as well, expanding the options of game play and immersion. Eventually, and i know this is a big ask, but i would love to have a small outpost some where in some small world turning a small profit. NMS has this, its not impossible, but again, would just expand the Frontier for us.