So my Wife to be bought Elite Dangerous...

She always sat beside and watched cause her own PC couldnt handle Oddity one bit even though her old PC wasnt far off recommended specs.

So now she finally got her new one and we were so excited to play together. She wished to just hop aboard my ship and learn things slowly without much of a risk.
I picked her up at the starter system after she completed the introduction mission (wich is pretty good actually, wish we had more things like that). We then went into my Corvette with fighters so she can practice flying. I hopped into supercruise and went into open space.

Then it started..... She cant deploy anything cause apparently we are still in supercruise. CONNECTION ERROR.
Tried it again after i picked her up from my Carrier. CONNECTION ERROR.
And AGAIN....... TRANSACTION ERROR.

Shes literally Sitting a few meters away from me. This experience only an hour into the Game greatly disheartened her. "What is the point of this if i cant even play it with you?"
How can physical Multicrew be so broken? It greatly brutalizes the Fun.
 
Just wait until you pledge to different powers.

"Honey, why.....why Denton?"

"Denton? Why did you pledge to Aisling eh?"

"Um um shields and she's a preacemaker"

looks at you suspiciously

"hmmmmmm mmmmmm.......'shields'"

You are going to pray for solo mode when she starts hunting you down in her G5 FdL after that....
 
Yeah i tried to play elite with a friend once.. he knew i played it, and played the original back in the day so was interested.

I just found myself making excuses for the game for a few hours while he was asking very valid questions on how to do things.

Then the experience sort of died so we played something else for the rest of the day.

Only later did i learn from the forums that i shouldn't have taken out my slf while we were trying combat.
 
Just wait until you pledge to different powers.

"Honey, why.....why Denton?"

"Denton? Why did you pledge to Aisling eh?"

"Um um shields and she's a preacemaker"

looks at you suspiciously

"hmmmmmm mmmmmm.......'shields'"

You are going to pray for solo mode when she starts hunting you down in her G5 FdL after that....
Nah, shed be the one to ask Aisling if she wants to join us a for a "session" :D
Yeah i tried to play elite with a friend once.. he knew i played it, and played the original back in the day so was interested.

I just found myself making excuses for the game for a few hours while he was asking very valid questions on how to do things.

Then the experience sort of died so we played something else for the rest of the day.

Only later did i learn from the forums that i shouldn't have taken out my slf while we were trying combat.
Is it really all just a SLF issue?
 
This is not going top help you but - for years now I have played winged-up between two computers (alt account) for teabagging etc and I have never ever had a single issue. Now that is not multiplayer but when I have done that (to vampire the extra pip) again no issues. So I don't think it is a general game weakness but something network wise - in my case for years it was both PCs ethernet but this past year I replaced one PC with a laptop and that is wifi to my network.
 
I've had issues connecting to other over the local network, but sorted that by setting specific network ports and port forwarding on the router. If you look in network settings of the game, each should have a public and local address. The machines will use the local address to connect to each other. I also opened these ports through the Windows firewall (actually on one machine I turned Windows firewall off completely as there seems to be something broken in the rules somewhere and I couldn't be bothered to work out where).

Since configuring the above, I've had no issues playing with others wherever they are located (at least beyond the occasional disconnect/crash).
 
Another danger might be ship choice. In my years of marriage / tiptoing through the minefields of meaning I'd avoid any Lakon T series ships. Women are graceful swans and react badly* to being given chunky utilitarian transports, especially around anniversaries, Valentines day or Birthdays.

So fast, sleek, expensive ships. Anything else and you'll sleep on the sofa and limp to work.

*Badly as in ripping the essential modules off husbands
 
This is not going top help you but - for years now I have played winged-up between two computers (alt account) for teabagging etc and I have never ever had a single issue. Now that is not multiplayer but when I have done that (to vampire the extra pip) again no issues. So I don't think it is a general game weakness but something network wise - in my case for years it was both PCs ethernet but this past year I replaced one PC with a laptop and that is wifi to my network.

Same here in the UK. For every session, I use an alt that runs on a laptop, open play. @ Op, definitely check your firewall and port forwarding.
 
Nah, shed be the one to ask Aisling if she wants to join us a for a "session" :D

Is it really all just a SLF issue?
Never had an issue myself but it is the bugaboo now for the populace. So much so that players have pledged to kill you over it.
Its really stupid.

As to the OP. I can't say I've had this issue in a similar situation. Not saying it isn't happening but so many variables to consider it is hard to determine if its Frontier's fault or something else is going on.
 
Then it started..... She cant deploy anything cause apparently we are still in supercruise. CONNECTION ERROR.
Tried it again after i picked her up from my Carrier. CONNECTION ERROR.
And AGAIN....... TRANSACTION ERROR.
The networking could be buggy of course but have you played any other games with the same setup? When my daughter and I both play from my office, the Wifi is somehow terrible, and gaming is terrible, despite general browsing being ok. We got two ethernet cables and connected to the router with wires and it was much much better. Hope you can figure it out!
 
The networking could be buggy of course but have you played any other games with the same setup? When my daughter and I both play from my office, the Wifi is somehow terrible, and gaming is terrible, despite general browsing being ok. We got two ethernet cables and connected to the router with wires and it was much much better. Hope you can figure it out!
Both of us prefer wired hardware and cables. The issue was just Elite being a networking nightmare. Port forwarding helped a lot. In our last session we only had one connection error in 5 hours instead of 4 in 30 minutes.
 
NOPE we hoped to soon. Today we experienced Loads of Errors again.

First time we jumped she was stuck in screen that only showed the background stars and galaxies.

Second time we tried after restarting we couldnt get into the same instance. After we finally got in the same instance she got Connection Error.

Third time restarting she got connection Error approaching our destination and was back at the carrier.

We then stopped playing. It is unbelievable.
 
Years ago, I used to port forward as it was supposed to help - didn't notice any difference. However, the issues we (my regular wingmate and myself) had was 100% down to his (at the time) poor connection. We both had decent enough PC's, I had slow (2mpbs down, 1mbps up) ADSL broadband 1.6km from the box, but it was responsive. He, conversely had a much faster connection, but it was (temporarily) over wireless. Once he was wired, issues went away, despite my connection still looking like it was the weak point - maybe it would be if there were lots of players in an instance.

Fast forward to more recently, I have full (FTTP) fibre - both fast and very responsive - while he has a decent FTTC fibre. Geographically, we're about 200 miles apart, but any instance with just the two of us is near flawless. In a busy HazRes, both in big ships our SLF's deployed as well as many (material-gathering) limpets game runs great. We tend to stick to our (small membership) Private Group if wanting to team up as we've often had instances scuppered when another Player arrives in the area. I do wonder if making yourself an exclusive Private Group would help things when you want to play together?

Note: While I go into Mobius (large PvE Private Group) for general play when not winging up, I now avoid Open due to some very poor interactions. The last time I played in open regularly, I thought I was still in Mobius (my bad), so was taken off-guard when interdicted (not allowed in Mobius). The interdiction its self was fine - albeit a player in a fully-equipped PvP ship vs. me in a trade ship on the way to outfitting sigh - but the instance was basically broken due to what I can only assume are network issues. His ship was teleporting around, damage wasn't being counted, then I suddenly took massive insta-damage and the UI locked up - I could not look right to check the status of the ship's modules. Basically, I was out of the game but the game was still running. I had to exit to menu as nothing worked, logging back in to a load of abuse from the other guy, accusing me of "Combat logging" (wrong!) and that I should stick to SOLO. Of course, the coward blocked me while I was attempting to explain the issue and how things went screwy only when we instanced together.

Previously, when in Mobius or Open with a few other players around, I'd generally had an ok experience when it comes to network performance. However, leading up to that incident in Open, it felt like things had gotten worse with more players about. Not unplayable bad by any means, but certainly more rubber-banding type behaviour when another player showed up. Also saw weird things like kills not being counted, even though (from my perspective) I'd clearly landed the kill shot on a target that another player had joined in on (having previously ignored my wing invites when I saw he'd come to bounty-hunt to). Irksome stuff, but not game-breaking like that later event. Still, as I of course don't know what PC specs and connection the other players had, I can only speculate.

I'm sure there are perhaps other factors involved here, but when I've been instanced with other people who I both know have good PC's and good connections, gameplay is great. Conversely, we've each had occasions where another random commander joins a Res or CZ instance we're already in, and performance has instantly gone to carp. We avoid these potential issues now by using a small PG I set up.

Note 2: Living out in the sticks a bit, we'd always had a poor internet connection here, relative to the rest of the country. We were still on dial up, when everyone else I knew had long since switched to ADSL. We got half megabit ADSL at a time when the "norm" among my friends was 40mbps. It progressed like this for years until, out of the blue, suddenly there were a load of BT contractors laying fibre outside the house. I actively avoided Open for years as I was worried my poor internet wouldn't be able to handle it, affecting the experience for all I might be instanced with. Now it can, but others can't it seems. I wish the game could somehow assess both the PC and connection speeds and not instance those on the lower end with those on the higher. I'd have felt more confident going into open on my old, poor connection if that'd been the case.

Anyway, long ramble I know, but now me and my buddy are both using good PC's with good internet connections we simply don't get issues while playing in our small Private Group. We do get them, from time to time, in Open with certain commanders. We did even dabble with Multi-crew a few times and it worked, but wasn't particularly entertaining. Will try that again, to see if anything has changed since update 14.
 
The only reason I can see manual port fowarding would help would be if your router's UPnP didn't actually work (which is entirely possible given old firmware and OS updates). There should be no difference; an open port is an open port. It's not like you're producing a lovingly hand crafted artisinal port with special materials.
 
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