Always when i meet someone interdicting me or we are managing some PVP someone brings Plasma Accelerator set.
Target Lock and Dispersal Field. Both. Omg. That's so borring.
Plasmas also ignore damage reduction, which is the current meta. They do "absolute damage".
Always when i meet someone interdicting me or we are managing some PVP someone brings Plasma Accelerator set.
Target Lock and Dispersal Field. Both. Omg. That's so borring.
1) The player with the plasma accelerators is hitting you with the second slowest fixed-only projectile weapon in the game (dumbfires are a bit slower) with a very low (possibly the lowest) RoF in the game, with mediocre DPS and DPE. Dispersal field is only a problem for non-fixed weapons. If they're hitting you with one of the, if not the, hardest to use weapons in the game, then surely it's reasonable for you to be expected to at least not be relying on auto-targeting weaponry to compete, thus making dispersal field irrelevant.
2) Target lock breaker is instantly countered by just reselecting the target. Yes this disrupts aim-assist weapons for a moment (and especially homing weapons), but to that point, see #1.
3) Only 60% of plasma's damage is absolute.
In other words, I suggest you learn to fly defensively to not make yourself an easy target (PA projectiles are hella slow), and learn to utilize fixed weapons (especially fixed lasers, that give no damns if you're hit by dispersal or target lock breaker).
"But I'm in a big ship, and they're in a little one. I can't dodge, nor can I keep a bead on them", you might think. GOOD. That's the advantage of smaller ships. Use your fighter, have a smaller ship join you as escort, or pick on a ship your own size.
Not exactly.
Big ship is an few times more expensive ship, and should not be taken down by small fighter.
You can counter plasmas by evasive maneuvers on a ship with good lateral thrusters, and you can use differnt build, then you cant do it in a case of big ship. I am not talking about big trading ships. Big warships are defenceless against plasmas and torpedoes. This is not good balanced.
Personally i dont get that plasma hype. They are good - yes, but there are also good builds able to couter plasma. Thats require a playstyle from tank and brute force, to more agile and flexible one.
Always when i meet someone interdicting me or we are managing some PVP someone brings Plasma Accelerator set.
Target Lock and Dispersal Field. Both. Omg. That's so borring.
Well you have to mention an example with Cutter then. What is the good counterpart to plasmas?
Heavy duty shield boosters. Flight Assist Off. Fixed weapons. Burst weapons.
I like plasmas because of their special effects that can be
added spice by engineering.
But apart from that, i personally think
that i a have found a better loadout for my
personal taste.
Now if only other specialized shield killer weapons
would have absolute damage. Cytos, looking at you.
Tbh it's as much of a RP/personal challenge/fun thing amongst some of the most experienced PvP-ers at present.
Most of the best FA-off guys you see at a CG in an FAS with plasma would bring a FdL with gimballed multis and pack hounds, if their RL house was on the line in their next fight.
But as it is, less experienced Cmdrs then perceive a meta and copy it. These new2plasma guys currently offer the easiest prospect of a 1v1 kill, although that is by no means intended to discourage their endeavours, far from it, skill building is what we are all trying to do, o7
The vid in the spoiler I have posted before but it shows some of the practical superiority of low-skill gimballed multis over high-skill plasma, even in Beta when gimbals were nerfed and plasma did 100% absolute damage.
1) The player with the plasma accelerators is hitting you with the second slowest fixed-only projectile weapon in the game (dumbfires are a bit slower) with a very low (possibly the lowest) RoF in the game, with mediocre DPS and DPE. Dispersal field is only a problem for non-fixed weapons. If they're hitting you with one of the, if not the, hardest to use weapons in the game, then surely it's reasonable for you to be expected to at least not be relying on auto-targeting weaponry to compete, thus making dispersal field irrelevant.
2) Target lock breaker is instantly countered by just reselecting the target. Yes this disrupts aim-assist weapons for a moment (and especially homing weapons), but to that point, see #1.
3) Only 60% of plasma's damage is absolute.
In other words, I suggest you learn to fly defensively to not make yourself an easy target (PA projectiles are hella slow), and learn to utilize fixed weapons (especially fixed lasers, that give no damns if you're hit by dispersal or target lock breaker).
"But I'm in a big ship, and they're in a little one. I can't dodge, nor can I keep a bead on them", you might think. GOOD. That's the advantage of smaller ships. Use your fighter, have a smaller ship join you as escort, or pick on a ship your own size.
PvP in any game will always have a flavor of the month. At no point will you see completely random outfits be equally effective and common.
It feels like InDigital creates a thread for every FotM.![]()