So were ships scaled up? (re: stairs, cockpits, etc)

Straight answer from a CM would be great to settle this question.

It's regarding the theory that ships were designed to be much smaller, but at some point were just scaled up to look bigger. Not every ship mind, but the cutter for example, and even things like the icourier has an exceeding large cockpit for what seems like it should be more 20thC fighter jet scale and design.

Just curious mostly, but if things were scaled, would be interesting to get thoughts of why it was done from an overall game design point of view.

eg: cutter ship stairs:
Source: https://www.youtube.com/watch?v=kBbojlGP8Ek
 
Straight answer from a CM would be great to settle this question.

It's regarding the theory that ships were designed to be much smaller, but at some point were just scaled up to look bigger. Not every ship mind, but the cutter for example, and even things like the icourier has an exceeding large cockpit for what seems like it should be more 20thC fighter jet scale and design.

Just curious mostly, but if things were scaled, would be interesting to get thoughts of why it was done from an overall game design point of view.

eg: cutter ship stairs:
Source: https://www.youtube.com/watch?v=kBbojlGP8Ek
Honestly at this point what makes you think any of the CMs even KNOW the answers to questions like this? Nobody currently working at Frontier has any connection to the foundational design decisions that went into Elite Dangerous.
 
Take a guess :
20210528003036_1.jpg

And yes, the more you like at it, the more details you see. Except for the texture, those are at max setting.

Note that not all ship were "upsized". Some however, are literally missing the hatch/door.
 
My bet would be that ships were scaled-up so that stations, platforms and outposts were a more plausible size.

I mean, if a Cutter was the size that it's stairs suggest it should be, a large landing pad would only be the size of, say, a basketball court, which'd mean a Coriolis station (allegedly home to thousands of people) was only a few hundred feet in diameter.

I've seen similar issues in stuff like Star Trek where, for example, Voyager had rows of tiny little light-sources along it's hull (presumably intended to be portholes) but then you could see the shape of the bridge and ready-room in the saucer quite easily - suggesting that the occupants of the lower-decks were actually hobbits or something.
 
My bet would be that ships were scaled-up so that stations, platforms and outposts were a more plausible size.

I mean, if a Cutter was the size that it's stairs suggest it should be, a large landing pad would only be the size of, say, a basketball court, which'd mean a Coriolis station (allegedly home to thousands of people) was only a few hundred feet in diameter.

I've seen similar issues in stuff like Star Trek where, for example, Voyager had rows of tiny little light-sources along it's hull (presumably intended to be portholes) but then you could see the shape of the bridge and ready-room in the saucer quite easily - suggesting that the occupants of the lower-decks were actually hobbits or something.
I mean, star trek voyager had limited but actually infinite torpedoes. Also, an episode where the captain and the pilot turn into space newt, and have baby newt, seeding a planet for first life, then turned back in their own human shape.

So I wouldn't be surprised about the hobbits.
 
Honestly at this point what makes you think any of the CMs even KNOW the answers to questions like this? Nobody currently working at Frontier has any connection to the foundational design decisions that went into Elite Dangerous.
So tell us that.

re: "no answer is worse than a bad answer", we're adults (well prob 99% are) and can handle whatever they say.
 
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