Straight answer from a CM would be great to settle this question.
It's regarding the theory that ships were designed to be much smaller, but at some point were just scaled up to look bigger. Not every ship mind, but the cutter for example, and even things like the icourier has an exceeding large cockpit for what seems like it should be more 20thC fighter jet scale and design.
Just curious mostly, but if things were scaled, would be interesting to get thoughts of why it was done from an overall game design point of view.
eg: cutter ship stairs:
Source: https://www.youtube.com/watch?v=kBbojlGP8Ek
It's regarding the theory that ships were designed to be much smaller, but at some point were just scaled up to look bigger. Not every ship mind, but the cutter for example, and even things like the icourier has an exceeding large cockpit for what seems like it should be more 20thC fighter jet scale and design.
Just curious mostly, but if things were scaled, would be interesting to get thoughts of why it was done from an overall game design point of view.
eg: cutter ship stairs: