So what am I missing?

I have a 4K wide screen monitor and a Lenovo WMR. Previously I tried a Samsung WMR but sent it back because of the horrible god rays in the cockpit. In retrospect it was a bad unit because the Lenovo is just fine.
But after using a 4k monitor I just can't enjoy the VR world because of the poor resolution. It's like going back to an old 640x480 CRT monitor. Both HMD's had the same low resolution and screen door display.

I just can't handle it after seeing ED in almost photo realistic graphics. It's like trying to function in my daily life without my glasses. Planets are fuzzy, can't read the pad number until I'm about 1km away from the outpost, etc.

Is there reason to expect that tweaking and fine tuning (like I see in other posts), will improve the perceived resolution? I mean, how can it display any better when I can already see every pixel in focus?


I7-8700 CPU
16GB RAM
EVGA SC 1080
 
If you have not done so far. Read the VR threads and adjust your HMD settings accordingly. If the visuals do not impress afterwards. Then you’ll have your answer.

Flimley
 
  • Like (+1)
Reactions: Ism
Supersampling (HMD quality in the graphics options) will improve text clarity. That's the most dramatic improvement you can expect. But it will never be near the quality of a monitor. It took some getting used to for me; I really had trouble getting over the blurriness and low res, but the immersion and feeling of being inside the ship is worth the trade off.
 
  • Like (+1)
Reactions: Ism
Supersampling (HMD quality in the graphics options) will improve text clarity. That's the most dramatic improvement you can expect. But it will never be near the quality of a monitor. It took some getting used to for me; I really had trouble getting over the blurriness and low res, but the immersion and feeling of being inside the ship is worth the trade off.

OK, so much hype over how beautiful ED is in VR that I wanted to make sure I wasn't missing anything where resolution was concerned.

Thanks for the replies.
 
Supersampling (HMD quality in the graphics options) will improve text clarity. That's the most dramatic improvement you can expect. But it will never be near the quality of a monitor. It took some getting used to for me; I really had trouble getting over the blurriness and low res, but the immersion and feeling of being inside the ship is worth the trade off.

Exactly. Monitors will have a image quality advantage for years and years to come but they will never make your jaw drop.
 
I have a 4K wide screen monitor and a Lenovo WMR. Previously I tried a Samsung WMR but sent it back because of the horrible god rays in the cockpit. In retrospect it was a bad unit because the Lenovo is just fine.
But after using a 4k monitor I just can't enjoy the VR world because of the poor resolution. It's like going back to an old 640x480 CRT monitor. Both HMD's had the same low resolution and screen door display.

I just can't handle it after seeing ED in almost photo realistic graphics. It's like trying to function in my daily life without my glasses. Planets are fuzzy, can't read the pad number until I'm about 1km away from the outpost, etc.

Is there reason to expect that tweaking and fine tuning (like I see in other posts), will improve the perceived resolution? I mean, how can it display any better when I can already see every pixel in focus?


I7-8700 CPU
16GB RAM
EVGA SC 1080

The difference to me is that playing on a screen is like a movie that you control and looks great. With VR I am actually in that movie in a fully 3D environment. Yes it is a bit grainy, but I much prefer to be in the movie instead of seeing it from afar.
 
I'm kind of in the same boat as you, after playing at 4k +reshade mods, vr feels kinda dull and low resolution.

Someone in another thread did sum VR up quite well, "it's like practically being there, you just happen to have forgotten your glasses!"

The thing that made the biggest difference in text clarity for me was changing the HUD colour to blue, before that, even running SS*2 and HMD*2 didn't give satisfactory clarity, something to do with the oled panels in the rift and their sub pixel layout apparently!
 
Last edited:
Yeah, I returned my Oculus because of this.
It's a kind of compromise ratio: Sense of immersion in a 3 dimensional environment on one hand, and simple visual fidelity on the other. And it's subjective where each person chooses to make a compromise on that axis. Often to the extent that it might not seem like a compromise!
But I, too, couldn't get over the pixilation and god rays etc. Even with visual settings pumped up to ludicrous max - just as an experiment, even though FPS died - I still wasn't happy with the res.
I'll probably try VR again in a few years when the tech has advanced.
 
I have a 4K widescreen monitor but I cant play Elite on it! Cause with that I just look at a screen playing a game... With my Rift I OWN a Spaceship and sit right in it! The spacestation is soo big it fits my whol eneighborhood!
On the screen the spacestation is as big as a soccer ball at the most...

How can you even start this discussion?!?!? I would literally sell my 911 to keep playing in the Rift! Elite in VR is the best thing ever, I own a spaceship! That is soo immersive and priceless that I would probably even sell my hopuse for it if that's what it would take to keep it!

The differenc ein resolution is going away so quick cuase the brain cancels all that out! What you are left with is total immersion!

I have over 600 hours now with Elite in VR and every time I set the headset on I am gone - different reality altogether and an instant big smile on my face... its the real deal!
 
Only VR for over 2 years. As Dread Lord points out the brain adapts. Being in a space ship, racecar or aircraft is just too dam good. It made me buy a 1080ti and I don't regret the expense for a minute. 4K owners have the hardest time at first, but in the last 2 years I haven't seen too many say they would return to flatland but there have been a few.
 
Back
Top Bottom