So what's the word on Directx12, devs?

Just stating facts mate, AMD had a working api that no one used but was proven to be very good, and they assisted Microsoft with Directx 12. Simple facts.
 
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Don't keep overrating AMD's influence here. Very little of what they tried to do with their lock in Mantle play was novel. Work on this sort of thing predates Mantle appearing by quite a long way.

Somewhat, but Mantle was the most vocal outlet for the low level API push, which I suspect pushed MS to announce DX12 sooner than anticipated. Either way MS has done quite well in emulating the ability of Mantle in most workloads so far (some exceptions of course, but DX12 is never going to be the superlow system that Mantle was either).

There have been some early reports that DX12 is robust enough to allow a NVIDIA card and AMD card to run side by side. I actually think this could help AMD, as there are some people sore about the GTX 970 situation but don't want to switch because they'd lose PhysX. However with DX12 one could have an AMD card as a main and have a lower power NVIDIA card for PhysX potentially. I don't know if this will bear out in reality (NVIDIA I think will try to enact some sort of lockout even if it does work) but it's the most exciting tech development I've seen in a while.
 
Well, since Windows 10 will basically be a free update for everyone that is currently running Windows 7, windows 8 or windows 8.1 I really don't see why they should't go for it. I've been running the win10 tech preview since last year and, imo, it's the best system that MS has put together since Windows XP.

Do you get a free upgrade to a pirate windows 10 if you run a pirate copy of 7?
 
I wouldn't expect "magic" from newer DirectX Versions.

Their realistic, everyday benefits are typically far lower than what you see in their Advertising campaigns ;)

Plus, as others have already noticed, alot of the optimizations go into getting the best performance out of Shared Memory, low-performance iGPUs.
What comes around for Players using dedicated and far more powerful GPUs - that remains to be seen.
True. The differences between Dx9 and Dx11 were... Well I didn't actually see one.
All my so-called DX11 optimised games ran exactly the same and looked no different after I upgraded my graphic card to one that supported Dx11. I began to believe the all the hype over Dx11 was to get people to upgrade to better graphics cards because everyone was happy to make do with what they had.
 
Do you get a free upgrade to a pirate windows 10 if you run a pirate copy of 7?

Ah. Well, that would be the pirate's problem then, wouldn't it?

True. The differences between Dx9 and Dx11 were... Well I didn't actually see one.
All my so-called DX11 optimised games ran exactly the same and looked no different after I upgraded my graphic card to one that supported Dx11. I began to believe the all the hype over Dx11 was to get people to upgrade to better graphics cards because everyone was happy to make do with what they had.

DX11's big graphics improvement over DX9 was tessellation. Which is this stuff.

tessellation.jpg

If you aren't using that, you can achieve largely the same results using DX9 or DX10.
 
There have been some early reports that DX12 is robust enough to allow a NVIDIA card and AMD card to run side by side. I actually think this could help AMD, as there are some people sore about the GTX 970 situation but don't want to switch because they'd lose PhysX. However with DX12 one could have an AMD card as a main and have a lower power NVIDIA card for PhysX potentially. I don't know if this will bear out in reality (NVIDIA I think will try to enact some sort of lockout even if it does work) but it's the most exciting tech development I've seen in a while.

Given that I wouldn't trust either AMD or NVidia any further than I could spit their respective still-warm corpses, this will be interesting. It would have to be so deeply embedded in DX/WHQL qualification that neither side could weasel out of it or break it on purpose. Intel are not above moves around these sorts of things, either.
 
Given that I wouldn't trust either AMD or NVidia any further than I could spit their respective still-warm corpses, this will be interesting. It would have to be so deeply embedded in DX/WHQL qualification that neither side could weasel out of it or break it on purpose. Intel are not above moves around these sorts of things, either.

If you want to compute with a squeaky white Silicon Valley outfit, best buy is an abacus instead sadly.
 
Does the latest NVIDIA driver, which is to implement DirectX12 within Win10, add any DirectX12 to E.D.? If so does Win7 also get any DirectX12 update?
 
I hope DX12 is coming to Win 7, looks very good indeed. If it's not then sadly I'll have to miss out :(
After reading about Win 10, I'm sticking with Win 7, I don't want MS keylogging me etc etc. no thank you.
 
Normally I don't get hyped about purported increases in performance due to a software-only update, but the concept of direct access to all processor cores is very compelling. I would not be surprised at all to see a 50% increase in framerates in DX12 vs DX11 on the same hardware.
 
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