So.. When is the automatic speed adjustment being removed?

I've not came across a single person who likes it.

It seems to have a mind of it's own, it is taking me 15 minutes to approach something that is 0.30LS away, I'm at full throttle yet it wont let me go over 100km/s
 
I've not came across a single person who likes it.

It seems to have a mind of it's own, it is taking me 15 minutes to approach something that is 0.30LS away, I'm at full throttle yet it wont let me go over 100km/s

I think it's on the roadmap for 2042
 

Ian Phillips

Volunteer Moderator
Yes - if you are next to a large body (planet/moon/sun) your speed is limited so you need to first get out of the gravity well to get higher speeds, then aim for your destination.
 
Yes you're in a strong gravitational field. :)

You need to supercruise directly away from whatever is producing the gravity (probably a planet, or moon) until your speed increases, then loop around to reach your destination. This might seem counter-intuitive, but it will be faster than flying a direct route through the gravitational field.

To answer the original question: it's a game mechanic and will most likely never be removed! If you want to think about it "in-universe", it would be like riding a bike up a hill. The stronger the gravity, the more of a hill there is, so the harder you have to pedal (the FSD is working harder) to overcome the gravity.
 
Hi, we haven't met before I'm the guy that likes it. :)

If you are limited to 100 km/s at full throttle then you are being mass inhibited by a planet or a star.

Target the body and then use the compass so that you are pointing directly away. Soon you will see the speed increase as you move out of the the influence of the planet. Then re-target your destination.

Also, just because you don't understand how a mechanism works does not make it broken.
 
Plan your route to avoid gravity wells wherever possible. Alternatively, if you overcook your approach you can use a well as a brake. For the record, I like the current system and it makes sense. I'm suspecting a piloting fail.
 
Gravity well?

Oh, you mean the gravity well caused by a 100 tonnes ship in the middle of nowhere ? Because that makes no sense at all and feels totally artificial. And it is frustrating to see that when you have an USS targeted your ship can not manage to slow down fast enough, which makes you overshoot, whereas when you get out of said USS, you can accelerate from 30 km/s to 100 c in 3 seconds...

But when we are close to planets and stars, the gravity well explanation makes sense. Still annoys me, but it makes sense.
 
There is no automatic speed control.

Yes there is. Every time I take a long SC trip the ship starts to slow down way before it needs to do so even though no planetary mass is within hundreds of Ls. I can't believe people keep brushing this off with "you're near a mass".

It would appear that the answer to the OP question is "never", since there is no problem! :rolleyes
 
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There is some automatic speed control. Find a USS outside of any gravity well and notice how much faster you can speed up and slow down without it targeted.
 
Yes there is. Every time I take a long SC trip the ship starts to slow down way before it needs to do so even though no planetary mass is within hundreds of Ls. I can't believe people keep brushing this off with "you're near a mass".

It would appear that the answer to the OP question is "never", since there is no problem! :rolleyes

A common misconception based on players' initial observations. The FSD mechanics work as intended and fit within the game lore FD have established. In addition, the gravity wells of stars and large planets can very well extend over 100s of LS. It's how the outer planets and Ort cloud objects don't just go hurling off through space.

Yes, there is no problem, and the answer is never.
 
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There is some automatic speed control. Find a USS outside of any gravity well and notice how much faster you can speed up and slow down without it targeted.

I think USS and stations are the exceptions because they (especially the USS) don't have enough mass to cause the issue 'naturally' in the way that a massive body does.

I think the OP has missed the part where Mass slows you down (whether you like it or not), the auto part being leaving your throttle in the middle of he sweet spot so that you don't leave deceleration too late and overshoot and of course as you mention (some) objects you can deselect to avoid the effect.

To be fair it isn't obvious to start with. The manual does explain it a little. http://hosting.zaonce.net/elite/website/assets/ELITE-DANGEROUS-GAME-MANUAL.pdf
 
Yes there is. Every time I take a long SC trip the ship starts to slow down way before it needs to do so even though no planetary mass is within hundreds of Ls. I can't believe people keep brushing this off with "you're near a mass".

Whether you believe it or not is immaterial and irrelevant.
Your drive is more sensitive to mass the faster you are going.

It would appear that the answer to the OP question is "never", since there is no problem! :rolleyes:

The answers are in fact that one should take the time to actually understand what is going on.
No one seems willing to put in any effort. Instead there's lots of whining and pouting and posting on the forum about how "things are broken" when in point of fact they are operating exactly as intended and the only missing detail is the seeming inability of the poster to go and find out the facts.
That's where your :rolleyes: needs to go.
 
mass slows down, working as intended. I know you like to have your first million as soon as possible, why are people so impatient?
 
Yes there is. Every time I take a long SC trip the ship starts to slow down way before it needs to do so even though no planetary mass is within hundreds of Ls. I can't believe people keep brushing this off with "you're near a mass".

It would appear that the answer to the OP question is "never", since there is no problem! :rolleyes

I always wonder why I am slowing down when half way between two stars.

If its the gravity of the star that I am headed I towards I should be speeding up.

I know there is nothing else there. I have an advanced discover scanner.
 
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I always wonder why I am slowing down when half way between two stars.

If its the gravity of the star that I am headed I towards I should be speeding up.

I know there is nothing else there. I have an advanced discover scanner.

You're assuming the pull of gravity is a greater influence on your speed, when the gravity actually has a significant influence on your FSD's ability to maintain a high Superluminal speed. Sure, the gravity is pulling you in, but that pales in comparison to the havoc it plays on your FSD.
 
I always wonder why I am slowing down when half way between two stars.

If its the gravity of the star that I am headed I towards I should be speeding up.

That... is not how FSD works. It compresses space. It's less able to do so the nearer to a gravity well you are. So yes, you may still be 50,000Ls away from a star, but you're closer than you were when you were at 60,000Ls. Because of that, your speed might be 450c instead of 480c.
 
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