Hello folks
It is a little bit off Topic, but I think it was important to think about!
Copy Protection for Games and Software!
In the last few years more and more people think about, how to prevent Software
Piracy. But every time, they invented some new method to protect they’re Software,
some other people think about ways to go around it….
The Problem now is, that we have a many small software developing companies, witch are
very good and ingeniously in what they doing, but all of them need a big partner, the Publisher…..
The first game of such a little developer decides about its Success, but when it doesen`t
sells much enough, the Publisher quit the cooperation with- or takes over our little developer.
So in the Future our little developer is forced to produce commercial bulls-hit.
For Example: “Bullfrog”….was bought by “EA”, and then the dev-team try it once more with “Lionhard”….From “Dungeon Keeper” to “Black and White” if you will see it so…
But this was an example for one who did it!! And not for commercial bulls-hit..
So it is extremely necessary, to protect the small software developer, because they are the engine of innovation for good ideas, new possibilities and new good games…
The big Guys protect themselves by producing and producing one Series of a title after the other …like Need for Speed or Star Wars Games….ect…
So don’t buy commercial Bulls-hit, and help to protect the companies, which produce good
and innovative Games…
For more fun in the Future….buy games, and don’t support software piracy…!
And now feel free to make suggestions, how to prevent Software Piracy, or criticize my posting…or what ever…
By the way…late but….
A Happy New Year to all of you.
Greetings
Your Cyborg
And excuse my bad english please..
It is a little bit off Topic, but I think it was important to think about!
Copy Protection for Games and Software!
In the last few years more and more people think about, how to prevent Software
Piracy. But every time, they invented some new method to protect they’re Software,
some other people think about ways to go around it….
The Problem now is, that we have a many small software developing companies, witch are
very good and ingeniously in what they doing, but all of them need a big partner, the Publisher…..
The first game of such a little developer decides about its Success, but when it doesen`t
sells much enough, the Publisher quit the cooperation with- or takes over our little developer.
So in the Future our little developer is forced to produce commercial bulls-hit.
For Example: “Bullfrog”….was bought by “EA”, and then the dev-team try it once more with “Lionhard”….From “Dungeon Keeper” to “Black and White” if you will see it so…
But this was an example for one who did it!! And not for commercial bulls-hit..
So it is extremely necessary, to protect the small software developer, because they are the engine of innovation for good ideas, new possibilities and new good games…
The big Guys protect themselves by producing and producing one Series of a title after the other …like Need for Speed or Star Wars Games….ect…
So don’t buy commercial Bulls-hit, and help to protect the companies, which produce good
and innovative Games…
For more fun in the Future….buy games, and don’t support software piracy…!
And now feel free to make suggestions, how to prevent Software Piracy, or criticize my posting…or what ever…
By the way…late but….
A Happy New Year to all of you.
Greetings
Your Cyborg
And excuse my bad english please..