sol, is it worth the permit?

My original plan was to make it my goal to get to sol. But now that im picking a power, its not the power that sol resides in. I will always be federation, i would like to choose janice winter but sol resides in zacharies jurisdiction. So question is, is their anything worth while in sol for me to stick with the plan. If not then im gonna go straight to janice territory and help out the nice 72 year old woman commanding in space(is their too old for space?). Anybody with any information about what sol holds would be wanderful.

Thanks in advance commanders.
May the stars be with you.
 
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Its just an interesting place if you're into astronomy. Today i was driving around on Charon with pluto in the sky. Then i was bounty hunting in Saturns rings. There are some nice stations too. I'm currently docked at a settlement on Mercury with a very bright Sun in the sky.
 
Ok cool. Well i think ill join janice and when i get the permit ill make my way over there. I do wanna visit in game. I love astrology and see what our system looks like. Thanks for the input guys. For some reason i was expecting, idk somethin super special in sol. Like a special ship or outfittings. Idk lol.
 
I'd pick the power you want to pick and go to Sol anyway. Its no big deal, you'll be interdicted in your own territory as well anyway. :p Btw, ten UAs say that Triton will be unlocked after ice volcanism is added.
 
Ok cool. Well i think ill join janice and when i get the permit ill make my way over there. I do wanna visit in game. I love astrology and see what our system looks like. Thanks for the input guys. For some reason i was expecting, idk somethin super special in sol. Like a special ship or outfittings. Idk lol.

Well, there is one of those beauteous garden stations, orbiting the Moon. Then there is Ariel, like I said - One of the most awesome places within 5000LY. You can venture outwards and try to find one of the Voyagers.
Other than that, one of the things you'll notice is how tightly packed most of other systems are (for our convenience) compared to Sol, where everything. is. so. far. away. :D
 
It's nice to go and view planet earth in-game. :)
Flimley

I tried to land in California. Hit the exclusion barrier at 7.5Mm. Darn. Guess next time. Oh, and on that note, tried to land in the Sea of Traquility on the moon, no dice. Even without an atmosphere, I'm not able to land. Sad face.
 
Im getting horizons soon. What determines if you can or cant land somewhere. What do you meam exclusion barrier and cant land even without a atmosphere?
 
Im getting horizons soon. What determines if you can or cant land somewhere. What do you meam exclusion barrier and cant land even without a atmosphere?

You can land on bodies that don't have atmosphere and active volcanism. Volcanic planets might become landable this year, atmospheric sometime later (year or two, probably)
Some planets also require permit to land.
 
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I was with Aisling (Empire), but did some Feds missions to get the FDS. Got the Sol permit in the process.

So it's pretty painless (so def. worth the litlle time it'll take,) and you can do it regardless of your allegiance.

Cheers.

Side note :
 
A few notes:

-Powerplay has nothing to do with the Sol permit but you may get attacked if aligned to another powerplay power and fly in Sol space.
-You can be both Federation and Imperial ranked.
-You can leave powers and re-join them a few days later often with minimum penalty

So you can rank up in the federation whilst supporting Jan Winters, get the Sol permit by doing missions for local Federation factions. Then either risk being attacked and visit Sol, or unpledge on powerplay for a day or two to make the trip relatively risk free.

Spoiler alert, flythough of sol system here: https://www.youtube.com/watch?v=8surb5YS86A
 
Im getting horizons soon. What determines if you can or cant land somewhere. What do you meam exclusion barrier and cant land even without a atmosphere?

Its about whether there is an atmosphere or not. There are hundreds of billions of planet, and a little over half can be landed upon. Permits can lock systems or planets. Some permits can be gained by working for a specific minor faction, or getting a certain rank. For example, without a high enough Federation rank you cannot enter Sol at all. In Sol, some planets cannot be landed on due to atmospheres. Those without can be landed on. Apart from major system locks (particularly near some nebulae, presumably for narrative reasons), there are some planetary bodies locked with no ability to gain access. In Sol, that is Triton. Why? Apart from being it probably the most famous planet with Ice Volcanism, a feature announced by FD to arrive relatively soon, there is nothing special there. I suspect they will unlock Triton after that is added, and will use some astronomical data for handplacing famous ice volcanoes on it. They've used that technique for systems before, amnd this will be a fun feature plus a great news-gimmick. The Moon is also locked, but not due to a Permit. I suspect this is due to the expansive colonisation that took place there over the centuries, which means they cant allow us to land before they've added major settlements. Which they also announced they are working on. Triton will be unlocked way before the Moon, thats my bet.
 
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Other benefits to Sol system not yet mentioned:

- There's a 10% discount on Eagles at Galileo Station, the one orbiting Earth's Moon. Woo. Hoo. By the time you're ranked up enough to earn the Sol permit, you're usually way past wanting to fly an Eagle. But it's there.

- All five factions in Sol are Federation democracies. This means that every mission you do there earns you Federation rep. Become Allied with all five factions and the missions can really stack up nicely, especially with four space stations within a few seconds of flight from each other (the three orbiting Earth and the Moon one).

- Besides the view of Earth, there's also the view of Mars, which of course has been terraformed and is actually the designated Federation capital planet. Mars is a unique-looking planet because FD have used the actual real-life topographical data of Mars to generate it. I believe Earth and Mars are the only two non-procedurally-generated Earth-like worlds in the game.

- The new commodities introduced with the Engineers update has meant some extra-juicy new trade routes into Sol. As Earth is an extremely high population planet with a Service economy usually in a persistent Boom state, certain trade goods are in very high demand there. "Medical Diagnostic Equipment", produced by High-tech and demanded only by Service economies, can be very profitable (3000-4000cr/ton) but as word of this is getting out, the High-techs near Sol are usually sold out. As a Service economy, Earth is also prone to Outbreaks (since Outbreaks, bizarrely, are generated by successfully completing Biowaste shipping missions and Biowaste is the only mission shipped out from Earth) so shipping Basic Medicines to Sol is also often quite lucrative (2000-3000 cr/ton during an outbreak). For the return leg of a trade route, you can either deadhead out empty, fill up with biowaste, or fly to one of the Refinery stations (eg the Moon) to pick up metals.
 
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