Quite the task but it's finally been done. My friend CMDR Aidryen, with whom I've shared quite a number of experiences during the SHEPARD mission, was nice enough to play the part of the 'guinea pig' on this particular venture.
One of the optional waypoints for the Land of Giants Expedition was the Looking Glass Nebula. The idea originally came from the notion that one would require an obnoxiously high jump range to get down here. According to EDSM, "It can only be reached through the use of premium FSD injections combined with optimised FSD technology: a jump of 104.13 LY is required to reach it." I saw that, and I could not help but think of that as a challenge worth taking. After revising the route to Ishum's Reach with a slightly lower one together with CMDR David Bowman during Beagle Point week on SHEPARD, and given the success of CMDR Taen's 'advanced plotting' during the Sunny Side Up record (which was sadly taken by Allitnil ten days later) I felt like putting that same technique to work with this one, just to see if it could be done.
I'm happy to report that we did it.
With a jump range barely over 33 lightyears, traversing the nearly 26,000ly distance between Sol and the nebula proper took a little while to do, but when he told me that he had made it I dropped the trek back to Colonia to jump into his ship and see the route through.
It requires a few neutron boosts (nothing fancy, no double boost wizardry or anything), but even with his jump range it's easy enough to traverse. The route in is as follows:
FLOAGH DD-A D14-2 -> FLOAGH GY-Z D13-1 (Neutron, 109.36ly)
FLOAGH GY-Z D13-1 -> FLOAGH IT-Z D13-0 (Neutron, 76.451ly)
FLOAGH IT-Z D13-0 -> FLOAGH KO-Z D13-0 (Neutron, 75.40ly)
FLOAGH KO-Z D13-0 -> FLOAGH JO-Z D13-1 (Neutron, 66.22ly)
FLOAGH JO-Z D13-1 -> FLOAGH FI-B D13-1 (Regular Power, 32.19ly)
But with that, even a ship with a jump range as low as Aidryen's can get into and out of the nebula with a little bit of J3. To get out obviously you'd use the same route, but in reverse.
He'll have a video of it sometime in the near future, but for how here are a couple of screenshots.
One of the optional waypoints for the Land of Giants Expedition was the Looking Glass Nebula. The idea originally came from the notion that one would require an obnoxiously high jump range to get down here. According to EDSM, "It can only be reached through the use of premium FSD injections combined with optimised FSD technology: a jump of 104.13 LY is required to reach it." I saw that, and I could not help but think of that as a challenge worth taking. After revising the route to Ishum's Reach with a slightly lower one together with CMDR David Bowman during Beagle Point week on SHEPARD, and given the success of CMDR Taen's 'advanced plotting' during the Sunny Side Up record (which was sadly taken by Allitnil ten days later) I felt like putting that same technique to work with this one, just to see if it could be done.
I'm happy to report that we did it.

With a jump range barely over 33 lightyears, traversing the nearly 26,000ly distance between Sol and the nebula proper took a little while to do, but when he told me that he had made it I dropped the trek back to Colonia to jump into his ship and see the route through.
It requires a few neutron boosts (nothing fancy, no double boost wizardry or anything), but even with his jump range it's easy enough to traverse. The route in is as follows:
FLOAGH DD-A D14-2 -> FLOAGH GY-Z D13-1 (Neutron, 109.36ly)
FLOAGH GY-Z D13-1 -> FLOAGH IT-Z D13-0 (Neutron, 76.451ly)
FLOAGH IT-Z D13-0 -> FLOAGH KO-Z D13-0 (Neutron, 75.40ly)
FLOAGH KO-Z D13-0 -> FLOAGH JO-Z D13-1 (Neutron, 66.22ly)
FLOAGH JO-Z D13-1 -> FLOAGH FI-B D13-1 (Regular Power, 32.19ly)
But with that, even a ship with a jump range as low as Aidryen's can get into and out of the nebula with a little bit of J3. To get out obviously you'd use the same route, but in reverse.
He'll have a video of it sometime in the near future, but for how here are a couple of screenshots.



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