Sol Trader: a space game all about people and relationships

Hi there,

Thought I'd pop along to mention my space game Sol Trader - it's a space game that's all about people and relationships.

You can do all the usual things: trade, run missions, become a pirate, except that the game generates 200 years of characters before you even start the game. The whole game revolves around getting to know these characters. So for example: when you trade you're better off chatting to your cousin's friend because you might get a good price, or when you run a mission you'll need to actually find a specific character, who might have sloped off from work early so won't be where you expect.

When starting a character, you get to make your life choices from birth:

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Jumping through a gate:

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It's clearly inspired by me playing Elite on a BBC Micro at my friend's house back in the early 90s :) except I always wanted to actually get to know the people on the planets rather than just fly between places.

There's a playable demo you can try and there's Kickstarter running to allow people to get beta access. I'm avoiding Steam Early Access (the game is greenlit, I just didn't want to limit beta users to having to use Steam).

Check it out, let me know what you think! I'm happy to answer any questions people have!
 
Quick update: Someone has done a rather nice play through if you don't have time to install the demo:

[video=youtube_share;TveGxRbgQ10]https://youtu.be/TveGxRbgQ10[/video]

I have some new pledge levels out, and new live steam of the game's development should you be interested in that kind of thing:

https://www.kickstarter.com/projects/852671098/sol-trader/posts/1372942

The archive of the live stream is here:

[video=youtube;acA7BvreeFc]https://www.youtube.com/watch?v=acA7BvreeFc[/video]
 
Quick update: I've been hard at work on some new lighting code, which is now done ready for the beginning of the combat work next week. You can download the new demo now, hit "H" to turn on some test headlights, and head over to a jump gate to try them out!


In the full game, you'll need those headlights out in far reaches of the solar system. The sun's light will be very dim out there and there'll be plenty of dangerous asteroid and debris fields to navigate...


Check out the update here, along with a sneak preview of what it looks like:


https://www.kickstarter.com/projects/852671098/sol-trader/posts/1377704
 
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