Solar panel to SRV

Add to SRV additional small electric engines and a small openable solar panel. Then you can use the solar panel (if you open it) on the sunny side of the planet to loading an emergency accumulator (if it get needed). Yes, if you run out of fuel, you can't use thrusters, and these small electric engines maybe aren't so fast, but you will have some kind of safety net against total failure. Especially on some long term missions and expeditions.
 
Hmmmm.....

srv_synthesis.jpg


Also, the fuel runs the life support system.
 
As an alternative I would added ability to collect some materials for synthesizing SRV fuel while on-foot. In smaller amounts (1 instead of 3) basic (low grade) elements could be collected almost from anywhere - scan, run 100-500 meters, dig and collect.

Synthesizing is good stuff. Although i don't believe that people in future (even) will put all eggs in one basket.

The average thickness of ice even on our planet (in Greenland) is something 1600 metres. What can a small rover there to dig? At least not everywhere.

At same time, maybe developers don't want to distinguish the Odyssey and Horizons players, at least for the near future.
But in later player might give some energy by own suit to rover and vice versa , can take it back. It give more variety in behavior, prolong expedition or mission, which of course might be risky in some circumstances, but that's what the game is about.
 
Solar power would be best for base-building. Currently I can't see a need for it for the SRV what with synthesis requiring so little materials, them also being the most abundantly found, and the amount we can store at a time.
 
As an alternative way of refueling SRV (and also do many more other things in game) it would be great to be able to do that by interacting with cargo containers. One more option to right panel menu when you select a cargo (in addition to jettison) is to replenish current vehicle fuel tank. I would simply take up to 4 tons of Hydrogen Fuel in my SRV while starting long expedition on planet surface.
 
Solar power would be best for base-building. Currently I can't see a need for it for the SRV what with synthesis requiring so little materials, them also being the most abundantly found, and the amount we can store at a time.
The fact that there are portable Fusion reactors the size of a few Refrigerators stacked together, why would you even want to use solar power? Every base basically has a Stellerator to power it, that is plenty, like ridiculously plenty, effectively power is not an issue, plenty.
 
Imho solar panels can't be implemented, because iirc there's in-game problem with recognizing the star as light source (ie. when there are two suns, one can be above you and it can still be dark because the game only counts the one which is on the other side of the planet).
 
The fact that there are portable Fusion reactors the size of a few Refrigerators stacked together, why would you even want to use solar power? Every base basically has a Stellerator to power it, that is plenty, like ridiculously plenty, effectively power is not an issue, plenty.
That's an excellent point, I just did what OP did in a different way, lol.
 
There seems to be a difference. The fusion reactor on the station and possibility to have such on SRV. Maybe not so much a technical difference, but game wise.

What about the sulfur, then it might be almost everywhere, but there might be also difficulties or impossibility to find it on the surface of planets or moons (are they under thick ice or under ocean of some liquid and plus ice).

As i see this "additionally electrified" SRV - like a possible player's temporal base. You stop your SRV somewhere-nowhere, put next to it a high tech "tent or yurt" and you have a temporal base, with some electric power.
Ok, calling a ship resolves most problems, but this is a lazy scenario..
 
There seems to be a difference. The fusion reactor on the station and possibility to have such on SRV. Maybe not so much a technical difference, but game wise.

What about the sulfur, then it might be almost everywhere, but there might be also difficulties or impossibility to find it on the surface of planets or moons (are they under thick ice or under ocean of some liquid and plus ice).

As i see this "additionally electrified" SRV - like a possible player's temporal base. You stop your SRV somewhere-nowhere, put next to it a high tech "tent or yurt" and you have a temporal base, with some electric power.
Ok, calling a ship resolves most problems, but this is a lazy scenario..
This is good idea. The tripods with charging sockets which are located in Odyssey combat zones - if players could deploy such things on the ground and they would serve as a navigation beacons (a POI visible to the owner and its wingmates or friends) for the period of 24 hours. And like suit battery is being restored while standing in blue circle, SRV fuel could be restored as well in close proximity of the tripod.
 
Imo, having small electric engines and a solar panel could really help with emergencies. It makes sense to have backup options, especially for long missions. I can’t imagine the stress of running out of fuel with no way to move.When I was setting up my home solar system, I thought a lot about energy independence. I found a good setup at https://solarsmart.ie/ for solar power systems in Ireland, which really helped me understand how renewable energy can serve as a safety net. It’s reassuring knowing that I can tap into that energy anytime, even if the grid goes down. I think those small electric engines would be a great safety feature, just like how my solar panels give me peace of mind at home.
 
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Seems like a nightmare to implement realistically. Adding a formula that takes the star's luminosity along with distance you are from the star and time of day to create an recharge rate for the SRV battery when you could just throw some more rocks in the fusion generator seems more trouble than it's worth.
 
Imo, having small electric engines and a solar panel could really help with emergencies. It makes sense to have backup options, especially for long missions. I can’t imagine the stress of running out of fuel with no way to move.

Except you can't make air with electricity, it needs more resources, I can see the argument, a backup method of power, but that's not all that's required for survival. If you are low on fuel sure swap over to solar for propulsion, much slower of course and no flying around so then you only use fuel for life support, but you can't replace fuel with just electricity.
 
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