Back in my PS3 days, I updated my hard drive to an SSD. It obviously didn't improve framerates, but it did improve load times, scene transitions, and it reduced texture popping.
I've not done this yet on the PS4, first because it will need to be much bigger (and thus more expensive) drive, and second, the games I play are already pretty fast. Even ESO, which is likely the "biggest" game I play, loads fast enough for my needs, and I've not noticed slow texture popping like I did on some PS3 games. I suspect this is due to 8G RAM in PS4 vs 256M in PS3.
A recent thread about ED on XBox has me wondering if texture popping (the transition from low res textures to high on planetary descent) and load times (ie - hyperspace) might be an issue that an SSD could help alleviate. Does anyone here run a PS4, or an Xbox for that matter, with an SSD instead of the default spinning drive? If so, please share your experiences with other games. If you have an Xbox with an SSD, do you see an improvement in ED? Also feel free to speculate - it wouldn't be a Frontier forum without a healthy dose of speculation
I've not done this yet on the PS4, first because it will need to be much bigger (and thus more expensive) drive, and second, the games I play are already pretty fast. Even ESO, which is likely the "biggest" game I play, loads fast enough for my needs, and I've not noticed slow texture popping like I did on some PS3 games. I suspect this is due to 8G RAM in PS4 vs 256M in PS3.
A recent thread about ED on XBox has me wondering if texture popping (the transition from low res textures to high on planetary descent) and load times (ie - hyperspace) might be an issue that an SSD could help alleviate. Does anyone here run a PS4, or an Xbox for that matter, with an SSD instead of the default spinning drive? If so, please share your experiences with other games. If you have an Xbox with an SSD, do you see an improvement in ED? Also feel free to speculate - it wouldn't be a Frontier forum without a healthy dose of speculation