Before this one gets locked as well I'll just add my two cents here (which have inevitably been added a million times before but whatever, add this to the pile):
Until the criminal system gets reworked soon I don't really much the point subjecting myself to psychopathic murderers in FDL's interdicting, and just shooting. No response to hails, no willingness to add to the experience. For lack of a better term: the DayZ crowd.
And sometimes you just wanna play euro truck simulator in space and spend an hour or two listening to podcasts, trading.
I used to go open to pvp or even pirate
(more for the RP experience since piracy sadly is kind of awful pay all things considered, selling a few dozen tons of stolen goods at best isnt really what I call a payday) in anarchy systems, but lately people are more likely to just take the inconsequential bounty for blasting T6's in systems with something that's supposed to be a 'police force' instead of actually fighting something that shoots back. Disgraceful.
When it comes to community goals I pretty much stopped trying to do them in open, seems like a lot of people are more interested in hunting players in those than to actually progress. Not condemning that, fully viable, just not what I'm personally after.
I prefer to have the only combat option that actually has a chance of paying decent money not to be halted by pvp.