Lately I am thinking about you guys from Frontier Dev. a lot. I ask myself again and again WHICH person in your team came to the conclusion that the fun of the game and the long term motivation is in the grind and ONLY the grind.
---> HOW in the world can you believe that your "you have to kill the hearts one after another or you will surely die" is fun to play?
---> WHO had the idea that restricting the fight on a maximum level even down to the type and number of AX-weapons you can use is FUN?
WHAT ARE YOU GUYS THINKING?
On what crazy psychological gaming theory is this "grind till you die" idea based for a game that is also playable for single players?
I have been waiting for ELITE IV for 30 years.
I had dreams of epic, huge Thargoids wars like we have in Oolite where you can use any weapon in unlimited numbers to kill the mass-thargoids attacks.
Hundreds of players join together to attack giant swarms of 1000s of thargoids at the same time.
Amazing battles, great fun.
And WHAT DID YOU GUYS DO?
You came up with the ideas of HEARTS!!!! HEARTS! You have to kill IN TIME, one by one, with a limited number of AX weapons.
THIS is your idea of a fun war game?
Yes, I was able to master the thargoid killing after 7 days in solo mod. I hated it. I hate the way we are forced to battle thargoids.
It is awful. It is painful. It is highly regulated, boring, annoying.
I can just imagine the Frontier Development team meeting about how to set up the Thargoids fights: "Let's make it REALLY hard, guys! Force them to play together in open mode. Make it a steep learning curve, let them grind to kill their first thargoid so they will play longer - lets get them hearts they have to kill one after another after a certain rule..."
This is what you came up with?
THIS???
I am sad. I am disappointed. I could give you thousand of ideas how the thragoid wars could be amazing, fun, thrilling, exiting so that 10 thousands of new players would join elite Dangerous. But no: you had to make the last part of the game like the rest: a useless grind until the last part of fun is gone.
My stats:
triple Elite, 500,000 LY travel, round the galaxy trip, 13000 found systems, 8 Billion credits, 2 years of game time, all ships, all upgrades.
And I still don't like this game at all.
Don't say I didn't try.
---> HOW in the world can you believe that your "you have to kill the hearts one after another or you will surely die" is fun to play?
---> WHO had the idea that restricting the fight on a maximum level even down to the type and number of AX-weapons you can use is FUN?
WHAT ARE YOU GUYS THINKING?
On what crazy psychological gaming theory is this "grind till you die" idea based for a game that is also playable for single players?
I have been waiting for ELITE IV for 30 years.
I had dreams of epic, huge Thargoids wars like we have in Oolite where you can use any weapon in unlimited numbers to kill the mass-thargoids attacks.
Hundreds of players join together to attack giant swarms of 1000s of thargoids at the same time.
Amazing battles, great fun.
And WHAT DID YOU GUYS DO?
You came up with the ideas of HEARTS!!!! HEARTS! You have to kill IN TIME, one by one, with a limited number of AX weapons.
THIS is your idea of a fun war game?
Yes, I was able to master the thargoid killing after 7 days in solo mod. I hated it. I hate the way we are forced to battle thargoids.
It is awful. It is painful. It is highly regulated, boring, annoying.
I can just imagine the Frontier Development team meeting about how to set up the Thargoids fights: "Let's make it REALLY hard, guys! Force them to play together in open mode. Make it a steep learning curve, let them grind to kill their first thargoid so they will play longer - lets get them hearts they have to kill one after another after a certain rule..."
This is what you came up with?
THIS???
I am sad. I am disappointed. I could give you thousand of ideas how the thragoid wars could be amazing, fun, thrilling, exiting so that 10 thousands of new players would join elite Dangerous. But no: you had to make the last part of the game like the rest: a useless grind until the last part of fun is gone.
My stats:
triple Elite, 500,000 LY travel, round the galaxy trip, 13000 found systems, 8 Billion credits, 2 years of game time, all ships, all upgrades.
And I still don't like this game at all.
Don't say I didn't try.
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