FD just have to rise credits rewards and costs by x10.
Imagine that an anaconda now costs 1.5 billion, but missions now reward 10 million instead of 1million, as bounties etc, every reward x10 and every cost x10. As also the rebuy cost
X10
The ships before the "Big inflation" could be flagged as legacy, and selling them would return the previous payed prices.
It would balance out the game again, and people that exploited the game hard would not be much more op than people that didn't, almost like a fair economy reset.
I'm ignoring not logical arguments of not worrying about other peoples credit in a multiplayer game with pvp and some of the progression and the rebuys WITH CREDITS.
Imagine that an anaconda now costs 1.5 billion, but missions now reward 10 million instead of 1million, as bounties etc, every reward x10 and every cost x10. As also the rebuy cost
The ships before the "Big inflation" could be flagged as legacy, and selling them would return the previous payed prices.
It would balance out the game again, and people that exploited the game hard would not be much more op than people that didn't, almost like a fair economy reset.
I'm ignoring not logical arguments of not worrying about other peoples credit in a multiplayer game with pvp and some of the progression and the rebuys WITH CREDITS.
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