-First person view from viewing platform/gallery, monorail.
-Able to take pictures from a gyro and helicopter.
-Able to see the dinosaurs’ need in the genome library.
-More animations for socializing, fighting, hunting,...
-More meaningful guests e.g. certain needs, favourite dino, etc.
-Dinosaurs should be able to herd/move in packs.
-Improvements to building placement.
-Addition of lures(not really that important on the five islands), guiding dinosaurs to a specific location without having to transport them via transport teams.
-Optimizing the quests( Missions about dinos I that aren't available yet, genes that aren’t unlocked,...)
-More in depth “story mode” or atleast future additions. I know this might not be the centre piece of the game. But I took my time to expand, admire and enjoy the features on each island and was done in 30-40 hours. Which then again is the case for most games now, but hopefully we get expansion in the story mode further on. Perhaps some refrences to the book?
-Being able to add bins, signs, benches, speakers,lamps, fountains,... to/alongside the paths. Because, in the end, it's a park builder.
-Perhaps different traits or signs on the facilities for the guests so you see the difference between the burger joint and the feast. Adds more to the game.
-More crowded viewing galleries, sometimes it says 228 guests, but you only see 10-20, would be nice if it was upped a bit more. No need to have actually 228 guests standing there, but at least so it looks filled up.
-A bigger Isla Nublar, when you first get there and look at the map it already gives you the sense that it’s tiny, especially for a sandbox island. Yeah yeah, Isla Sorna is bigger, but let’s not forget what Isla Nublar is meant to be.
-Feels like some carnivores are programmed to hunt, a lot. In my paddock with 1 majungasaurus, 12 kentos and 4 camaras. All the majung does is kill the kentos without stopping, I know it has to hunt and kill, but it’s not because of hunger it doesn’t even eat from the carcasses.
-Actually seeing people in/around the bar, hotels, visitor centre,...
-Able to have multiple sandboxes, without having to go trough the entire first island and tutorials. Which if you would do, you’d lose all the progression, unlocked dinos and buildings you accumulated trough your last playtroughs.
-In the end, just add more depth to the game. You have a great foundation, but really needs more to it.
------
We have to be honest with ourselves and put our common love for dinosaurs and the Jurassic Park/Word franchise aside and dare to look at this game and admit its flaws. At least, for me, the game doesn't really motivate me to keep playing on Isla Nublar a whole lot.
------
What do you guys think should be added in the game?
-Able to take pictures from a gyro and helicopter.
-Able to see the dinosaurs’ need in the genome library.
-More animations for socializing, fighting, hunting,...
-More meaningful guests e.g. certain needs, favourite dino, etc.
-Dinosaurs should be able to herd/move in packs.
-Improvements to building placement.
-Addition of lures(not really that important on the five islands), guiding dinosaurs to a specific location without having to transport them via transport teams.
-Optimizing the quests( Missions about dinos I that aren't available yet, genes that aren’t unlocked,...)
-More in depth “story mode” or atleast future additions. I know this might not be the centre piece of the game. But I took my time to expand, admire and enjoy the features on each island and was done in 30-40 hours. Which then again is the case for most games now, but hopefully we get expansion in the story mode further on. Perhaps some refrences to the book?
-Being able to add bins, signs, benches, speakers,lamps, fountains,... to/alongside the paths. Because, in the end, it's a park builder.
-Perhaps different traits or signs on the facilities for the guests so you see the difference between the burger joint and the feast. Adds more to the game.
-More crowded viewing galleries, sometimes it says 228 guests, but you only see 10-20, would be nice if it was upped a bit more. No need to have actually 228 guests standing there, but at least so it looks filled up.
-A bigger Isla Nublar, when you first get there and look at the map it already gives you the sense that it’s tiny, especially for a sandbox island. Yeah yeah, Isla Sorna is bigger, but let’s not forget what Isla Nublar is meant to be.
-Feels like some carnivores are programmed to hunt, a lot. In my paddock with 1 majungasaurus, 12 kentos and 4 camaras. All the majung does is kill the kentos without stopping, I know it has to hunt and kill, but it’s not because of hunger it doesn’t even eat from the carcasses.
-Actually seeing people in/around the bar, hotels, visitor centre,...
-Able to have multiple sandboxes, without having to go trough the entire first island and tutorials. Which if you would do, you’d lose all the progression, unlocked dinos and buildings you accumulated trough your last playtroughs.
-In the end, just add more depth to the game. You have a great foundation, but really needs more to it.
------
We have to be honest with ourselves and put our common love for dinosaurs and the Jurassic Park/Word franchise aside and dare to look at this game and admit its flaws. At least, for me, the game doesn't really motivate me to keep playing on Isla Nublar a whole lot.
------
What do you guys think should be added in the game?