Some bugs - no idea where to report

First, I often see repeated items in the prohibited cargo lists. There can be like four or five prohibited items, but they're repeated a bunch of times in a big long list. I've also seen where there's just one prohibited item but it's repeated three or four times.

Second, I think there's a docking bug. Sometimes after I get docking clearance, the "landing assist" thing on the console doesn't appear and no matter how many times clatter about on the landing pad I just cannot land (even though I'm facing the correct way, having tried ALL ways). The only way to actually dock, is to cancel docking permission then re-request it. This in itself is a problem as at busy stations it can have taken you upwards of ten minutes to get clearance in the first place.

Finally, when blatting along in Supercruise mode I often get the "SLOW DOWN" message on approaching targets. But upon attempting to slow down - even jamming the throttle into reverse, I find that I can't. The ship keeps on accelerating until I've overshot the target, at which point it suddenly stops.

(I'm using a Thrustmaster T-Flight HOTAS X, but it's not faulty - the throttle works fine at all other times).
 
Finally, when blatting along in Supercruise mode I often get the "SLOW DOWN" message on approaching targets. But upon attempting to slow down - even jamming the throttle into reverse, I find that I can't. The ship keeps on accelerating until I've overshot the target, at which point it suddenly stops.

This is not a bug. I admit that the "slow down" message appears too late (it is usually too late to slow down when the message appears), but instead waiting for the message, you should slow down earlier, not allowing the throttle indicator bypass the blue area next to it.

-v
 
Finally, when blatting along in Supercruise mode I often get the "SLOW DOWN" message on approaching targets. But upon attempting to slow down - even jamming the throttle into reverse, I find that I can't. The ship keeps on accelerating until I've overshot the target, at which point it suddenly stops.

The first two you've mentioned are documented and will be getting fixed in a future patch.

The one i've quoted isn't a bug, it sounds like you're overshooting your target. When you get down to 7 seconds remaining on the timer, remain there until you can safe disengage. It takes time to learn but comes with practice! All ships/FSD's are different too.

Also, there's no reverse in SC :)
 
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