I will try to constantly update the list since i have just joined the game ... please add your ideas
1 - any quick UI to sort sex ratio issues instead of manually sorting and counting to decide what to release/trade ?
2 - a possibility to have more number of items in the trade list (can be set via an option at the bottom in the middle) e.g. show 50 listings , 100 listings ... etc
3 - automation based on configurable parameters set by the player for : contraceptives , animal move to trade , animal release , animal re-home ... etc
4 - One annoying default behavior that i think should change is the fact that when we go into zoo management then move to the animal tab and filter animal types to release a couple of them for instance , once we click to release or move to trade , the menu exists and prompts you to confirm
once confirmed if you go back to the animal tab , the filter is reset ... i think it should stay as it was set prior to confirming because many of the times we need to keep working on the same species even after confirming our last action ...
5 - birds in the game are a great addition ... birds flying around the zoo is amazing and aviaries animal to have to breed is a must as well
6 - the game can get pretty fast and spammy I could easily be forced to play like 85% to 90% of the times on pause (maybe the game was built that way) just to micromanage everything which is not really letting me enjoy my zoo or the animals ... setting the animal aging to 5 did highly enhance the game play however this is a down side for both animal aging and breeding ... so this can be used just as a workaround . I do believe that a fix for this should be addressed as this is directly affecting the game play
7 - a good idea which helps moving quickly around the zoo when zooming out (specially for big size zoos) is to have like a text or an image above each habitat to specify the species living in these habitats
8 - path should overwrite terrain ... so when we have a terrain with grass long for instance and a path is on top , the grass long shouldn't pop up from the path
9 - whenever we are in the animal tab of a habitat and click on view in animal management , i think that a filter should be automatically selected once we click on view animal management to view that exact species and not just get the animal management tab opened with the default view
10 - 50 in trade center is way to low specially for large zoos. How about allowing players to buy extra space for CC or something ... like pay XXX CC or cash per 50 extra space
11 - aquarium ! (fish , dolphins , sea creatures ... etc.)
11 - why does every window closes when you sell an animal or go to the zoopedia etc. It would be nice if you can have the tradecentre open and on the other side of the monitor your zoopedia (in stead of closing of the trade center every time you open the zoopedia) ... in general allow several different window to be opened and movable on the screen so that we can stack them next to each other
12 - Guests thoughts per facility ; for example when we click on a shop (pip water , mexilante , bathroom ... etc.) we get the guests thoughts
13 - Aquarium ! (fish , dolphins , sea creatures ...etc.)
14 - when clicking on a habitat or facility , it will be really helpful if it displays is which zone it falls under in case zones were created .
1 - any quick UI to sort sex ratio issues instead of manually sorting and counting to decide what to release/trade ?
2 - a possibility to have more number of items in the trade list (can be set via an option at the bottom in the middle) e.g. show 50 listings , 100 listings ... etc
3 - automation based on configurable parameters set by the player for : contraceptives , animal move to trade , animal release , animal re-home ... etc
4 - One annoying default behavior that i think should change is the fact that when we go into zoo management then move to the animal tab and filter animal types to release a couple of them for instance , once we click to release or move to trade , the menu exists and prompts you to confirm
once confirmed if you go back to the animal tab , the filter is reset ... i think it should stay as it was set prior to confirming because many of the times we need to keep working on the same species even after confirming our last action ...
5 - birds in the game are a great addition ... birds flying around the zoo is amazing and aviaries animal to have to breed is a must as well
6 - the game can get pretty fast and spammy I could easily be forced to play like 85% to 90% of the times on pause (maybe the game was built that way) just to micromanage everything which is not really letting me enjoy my zoo or the animals ... setting the animal aging to 5 did highly enhance the game play however this is a down side for both animal aging and breeding ... so this can be used just as a workaround . I do believe that a fix for this should be addressed as this is directly affecting the game play
7 - a good idea which helps moving quickly around the zoo when zooming out (specially for big size zoos) is to have like a text or an image above each habitat to specify the species living in these habitats
8 - path should overwrite terrain ... so when we have a terrain with grass long for instance and a path is on top , the grass long shouldn't pop up from the path
9 - whenever we are in the animal tab of a habitat and click on view in animal management , i think that a filter should be automatically selected once we click on view animal management to view that exact species and not just get the animal management tab opened with the default view
10 - 50 in trade center is way to low specially for large zoos. How about allowing players to buy extra space for CC or something ... like pay XXX CC or cash per 50 extra space
11 - aquarium ! (fish , dolphins , sea creatures ... etc.)
11 - why does every window closes when you sell an animal or go to the zoopedia etc. It would be nice if you can have the tradecentre open and on the other side of the monitor your zoopedia (in stead of closing of the trade center every time you open the zoopedia) ... in general allow several different window to be opened and movable on the screen so that we can stack them next to each other
12 - Guests thoughts per facility ; for example when we click on a shop (pip water , mexilante , bathroom ... etc.) we get the guests thoughts
13 - Aquarium ! (fish , dolphins , sea creatures ...etc.)
14 - when clicking on a habitat or facility , it will be really helpful if it displays is which zone it falls under in case zones were created .
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