I recently played with a friend a Multicrew session. Because of my experience with other simulations I realy missed some (for me) important features for the crew:
Also I recognized a bug:
When the copilot deploying an SRV and the pilot start the ship at the same time, there SRV is captive in the SRV hanger.
- A crew member should be allwoed to manage modules (activation, deactivation, repairing, rearm etc.)
- A crew member should be allowed plot routes
- Make the AI crewmember visible in your cockpit
Also I recognized a bug:
When the copilot deploying an SRV and the pilot start the ship at the same time, there SRV is captive in the SRV hanger.
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