Got some questions for you grizzled commanders out there. Thanks in advance.
1. In case of life support failure what happens after the countdown? Am I instantly dead or do I have some extra moments to land while suffocating?
2. I was flying in my poorly fitted eagle and jumped into the Anaconda police guy chasing some wanted dude in Asp. I opened fire on the criminal but got fined for it (200 cr or something). I was wanted too but the plan was to kill Asp, escape and collect the bounty later. I don't understand why I got fined for attacking a wanted guy in deep space.
3. If I attack a hauler loaded with cargo with my fighter ship can I come later to collect the cargo with my hauler? Can I like make the waypoint there and return later (let's say even afer few hyperjumps)?
4. Is there a feature to quickly display damaged modules of my current target? Looking at the side HUD while manuevering like crazy does not really cut it.
5. On system map, how can I know a station has a black market access? I remember I docked at the station ran by a gang and there was no black market available.
6. How does dormant bounty exactly work?
7. Any tips how not to overshoot in supercruise for maximal time effectivity?
8. Sometimes I get interdicted and when I fail to evade there is no ambush follow up, nothing. What is this?
9. How hard is to evade interdiction for NPC ships or a player (I know the device rank matters but so far I was able to evade most of them with relative ease)?
10. Sometimes the landing helper hud does not appear but I guess that's a bug?
11. What type of damage is the most effective against shields? Kinetic? And thermal against armor?
1. In case of life support failure what happens after the countdown? Am I instantly dead or do I have some extra moments to land while suffocating?
2. I was flying in my poorly fitted eagle and jumped into the Anaconda police guy chasing some wanted dude in Asp. I opened fire on the criminal but got fined for it (200 cr or something). I was wanted too but the plan was to kill Asp, escape and collect the bounty later. I don't understand why I got fined for attacking a wanted guy in deep space.
3. If I attack a hauler loaded with cargo with my fighter ship can I come later to collect the cargo with my hauler? Can I like make the waypoint there and return later (let's say even afer few hyperjumps)?
4. Is there a feature to quickly display damaged modules of my current target? Looking at the side HUD while manuevering like crazy does not really cut it.
5. On system map, how can I know a station has a black market access? I remember I docked at the station ran by a gang and there was no black market available.
6. How does dormant bounty exactly work?
7. Any tips how not to overshoot in supercruise for maximal time effectivity?
8. Sometimes I get interdicted and when I fail to evade there is no ambush follow up, nothing. What is this?
9. How hard is to evade interdiction for NPC ships or a player (I know the device rank matters but so far I was able to evade most of them with relative ease)?
10. Sometimes the landing helper hud does not appear but I guess that's a bug?
11. What type of damage is the most effective against shields? Kinetic? And thermal against armor?